Kerio, chaotic male vampiric Wizard
                                                                           
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[Kerio the Conjurer]      St:11 Dx:11 Co:16 In:18 Wi:10 Ch:9  Chaotic S:1048
Gnomish Mines:5  $:202 HP:46(46) Pw:66(66) AC:9  Xp:5/246 T:901 Weak    

Latest messages

You bite the elf zombie.
You destroy the elf zombie!
You fly down along the stairs.
You are beginning to feel hungry.
You see here a lock pick.
A gush of water hits you!
Your lamp goes out!
Your cloak is not affected.
What do you want to use or apply? [ck-o or ?*]
Your lamp is now on.
You see here a lock pick.
x - a lock pick.
#
What do you want to adjust? [a-pt-x or ?*]
Adjust letter to what [q-sx-zA-Z]?
Swapping: k - a lock pick.
You fly down along the stairs.
You feel a wrenching sensation.
The gnome wields a thonged club!
You hit the gnome.
You bite the gnome.
You kill the gnome!
Wizard needs food, badly!
#
Are you sure you want to pray? [yn] (n)
You begin praying to Anhur.
You finish your prayer.
You feel that Anhur is displeased.
#
Really quit? [yes/no]

Your inventory

Weapons

a - a blessed +1 quarterstaff (weapon in hands)*

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*

Scrolls

i - 2 uncursed scrolls of identify*
j - an uncursed scroll of confuse monster*
p - an [uncursed] scroll labeled GNIK SISI VLE [of destroy armor]
t - an [uncursed] scroll labeled KIRJE [of stinking cloud]
u - an [uncursed] scroll labeled LEP GEX VEN ZEA [of remove curse]
w - an [uncursed] unlabeled scroll [of blank paper]

Spellbooks

l - an uncursed spellbook of detect food*
o - an [uncursed] spellbook of confuse monster
x - a blessed spellbook of force bolt*

Potions

f - an uncursed potion of water*
g - an uncursed potion of see invisible*
h - an uncursed potion of levitation*
v - an [uncursed] indigo potion [of healing]

Rings

d - an uncursed ring of teleportation*
e - an uncursed +1 ring of gain strength*

Wands

c - an uncursed wand of digging (0:6)*

Tools

k - an [uncursed] lock pick
m - an uncursed blindfold*
n - an [uncursed oil] lamp (lit)

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%96%
detect fooddivination53%96%
confuse monsterenchantment0%96%

Vanquished creatures

25 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2014-07-12 16:44:22
Ended: 2014-07-12 16:51:48
Play time: PT00:05:19

Goodbye

Goodbye Kerio the Wizard...
You quit in The Gnomish Mines on dungeon level 5 with 1048 points,
and 202 pieces of gold, after 901 moves.
Killer: quit
You were level 5 with a maximum of 46 hit points when you quit.
You reached the 61st place on the top 100 list.
  1    1452970  Iskenderun-Sam-Hum-Mal-Law defied the Gods and
                escaped the dungeon .                                 196 [276]
  2     524015  weirdvic-Cav-Gno-Fem-Neu died in Gehennom on level 44
                [max 52].  Killed by brainlessness.                   242 [242]
  3     252899  gurr-Wiz-Elf-Fem-Cha died in Gehennom on level 39
                [max 40].  Killed by a vorpal jabberwock.               - [125]

 59       1104  jchmrt-Kni-Hum-Mal-Law died in The Dungeons of Doom
                on level 4.  Killed by a gray ooze.                     -  [31]
 60       1063  jente-Con-Orc-Fem-Cha died in The Dungeons of Doom on
                level 6.  Killed by a dwarf.                            -  [49]
*61       1048  Kerio-Wiz-Vam-Mal-Cha quit in The Gnomish Mines on             
                level 5.                                               46  [46]
 62        943  BunneHi-Wiz-Hum-Mal-Cha died in The Dungeons of Doom
                on level 2.  Killed by a giant bat.                     -  [32]
 63        739  Alpie-Kni-Hum-Mal-Law died in The Dungeons of Doom on
                level 2 [max 3].  Killed by a werejackal.               -  [39]