JaeB, lawful female dwarven Valkyrie ----- #|...| & #&@##|...- #->..| ##----- [JaeB the Woman-at-arms] St:18/03 Dx:15 Co:20 In:9 Wi:9 Ch:7 Lawful S:40258 Dungeons of Doom:12 $:170 HP:0(116) Pw:1(1) AC:-6 Xp:12/22129 T:26211 Burdened Latest messages You can see again. This door is locked. Unlock it with an uncursed key named 10828? [yn] (n) You succeed in unlocking the door. The door opens. (3x) You hear a door open. What do you want to use or apply? [bjrtJRUZ or ?*] You produce a strange whistling sound. Yeenoghu swings his flail. Yeenoghu hits! Yeenoghu swings his flail. Yeenoghu hits! (2x) Yeenoghu casts a spell at you! You are hit by a shower of missiles! Yeenoghu swings his flail. Yeenoghu hits! Yeenoghu swings his flail. Yeenoghu hits! (2x) Yeenoghu casts a spell at you! You are hit by a shower of missiles! What do you want to use or apply? [bjrtJRUZ or ?*] Pick an object. & a major demon (Yeenoghu) [seen: normal vision, infravision] What do you want to use or apply? [bjrtJRUZ or ?*] K - 3 uncursed scrolls of teleportation. You have a little trouble removing g - 3 uncursed potions of extra healing. Your movements are slowed slightly because of your load. Yeenoghu swings his flail. Yeenoghu hits! You die... Your inventory Weapons a - the blessed greased rustproof +3 Excalibur (weapon in hand)* Armor c - an uncursed +3 small shield (being worn)* e - an uncursed +1 dwarvish iron helm (being worn) m - an uncursed +0 pair of riding gloves [gauntlets of dexterity] (being worn) w - an uncursed +0 cloak of displacement (being worn) A - an uncursed +0 pair of jumping boots (being worn) I - an uncursed +0 elven mithril-coat (being worn) Scrolls K - 3 uncursed scrolls of teleportation Potions g - 3 uncursed potions of extra healing Wands r - an uncursed wand called teÄle/canc/invis [of teleportation (0:3)] U - an [uncursed] wand called tele/canc/invis [of cancellation (0:4)] Z - an [uncursed] zinc wand [of opening (0:5)] Tools j - an uncursed magic whistle t - an uncursed key named 10828 [skeleton key] J - an uncursed bag of holding R - an uncursed blindfold Gems b - an uncursed luckstone Contents of the bag of holding: 14923 gold pieces a [blessed +1] leather cloak an uncursed +0 mummy wrapping a [cursed -2] pair of combat boots [levitation] 3 uncursed food rations 4 uncursed food rations an [uncursed] food ration 2 uncursed golden apples an [uncursed] lichen corpse an uncursed lizard corpse 2 uncursed melons an uncursed tripe ration an [uncursed] scroll labeled HACKEM MUCHE [of destroy armor] a blessed scroll labeled KERNOD WEL [of genocide] 2 blessed scrolls of blank paper 4 uncursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of confuse monster 2 uncursed scrolls of earth an uncursed scroll of enchant armor an uncursed scroll of enchant weapon a [cursed] scroll of enchant weapon a blessed scroll of fire an uncursed scroll of fire 2 uncursed scrolls of identify an uncursed scroll of light 2 uncursed scrolls of magic mapping 2 [uncursed] scrolls of teleportation an uncursed potion of enlightenment an uncursed potion of full healing 2 uncursed potions of gain ability an uncursed potion of hallucination named Lysergic acid diethylamide 3 uncursed potions of levitation an [uncursed] potion of levitation 6 uncursed potions of object detection a blessed potion of paralysis 3 uncursed potions of sickness an [uncursed] potion of sickness an uncursed potion of sleeping an uncursed potion of speed 6 uncursed potions of water 3 uncursed smoky potions [of gain energy] an uncursed engagement ring [of protection from shape changers] an uncursed wand of magic missile [0:6] an uncursed wand of polymorph [0:3] an uncursed wand of striking [0:5] an uncursed wand of striking [0:4] an uncursed can of grease [0:4] an uncursed magic marker (0:18) an uncursed sack an uncursed tin opener an uncursed towel an uncursed [+0] unicorn horn a cursed amber stone 2 uncursed amethyst stones an uncursed aquamarine stone 4 uncursed diamonds an uncursed dilithium crystal 3 uncursed emeralds an uncursed fluorite stone 4 uncursed jacinth stones an uncursed jade stone 2 uncursed jet stones 2 uncursed obsidian stones an uncursed red gem [garnet] 3 uncursed rubies The sack is empty. Final Attributes You were piously aligned. Hunger level was 573. Your alignment was 140 / 141. Monster difficulty range was 2 - 12. Level difficulty was 12. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were invisible to others. You were displaced. You were stealthy. You could jump. You were fast. You were very lucky (6). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - magic missile 2 attack 100% 97% Vanquished creatures 2 shopkeepers (10 created) an aligned priest 7 ghosts (9 created) a winged gargoyle a giant mimic a stalker 3 water demons (4 created) 5 wargs 12 small mimics a glass piercer 2 warhorses (3 created) an ettin mummy (3 created) a sasquatch 2 giant turtles (3 created) a large dog (2 created) a shocking sphere a large cat 2 ochre jellies 2 leocrottas 3 enormous rats a stone giant a red naga a python a wraith a carnivorous ape (2 created) a leather golem 4 watchmen 2 chameleons 2 quivering blobs (4 created) a cockatrice 3 lynxes a panther 5 leprechauns an orc-captain an iron piercer 5 giant spiders (6 created) 2 scorpions a horse (2 created) an ice vortex 3 black lights a dwarf mummy a rust monster 3 owlbears (4 created) a yeti 2 gold golems 5 lizards (7 created) a dog 2 dingos 2 housecats 3 jaguars a dwarf lord (2 created) 2 blue jellies 4 gray unicorns (5 created) a black unicorn (2 created) a dust vortex 3 ravens (4 created) 2 plains centaurs 2 snakes 4 water moccasins (6 created) 6 apes (9 created) 4 human zombies 6 Woodland-elves (7 created) 2 soldier ants a fire ant 7 snow ants (8 created) 4 bugbears (5 created) 3 imps 4 water nymphs (5 created) 2 mountain nymphs an Uruk-hai 3 rock piercers 4 rock moles a woodchuck a pony 2 fog clouds (4 created) 4 yellow lights 4 shriekers 3 violet fungi (4 created) 14 gnome lords (16 created) 2 gnomish wizards (3 created) a red naga hatchling a golden naga hatchling a white naga hatchling 2 gray oozes a ghoul a paper golem (2 created) 8 giant ants 4 little dogs (6 created) 9 floating eyes (11 created) 4 kittens 8 dwarves (12 created) 4 homunculi 4 kobold lords 12 hill orcs (13 created) 16 rothes 4 rabid rats a centipede 5 giant bats a monkey 3 dwarf zombies a wererat a werejackal 8 iguanas 12 killer bees 3 acid blobs 3 coyotes 7 gas spores (9 created) 10 hobbits 2 manes a large kobold 6 hobgoblins 8 giant rats (9 created) a cave spider 4 brown molds 7 yellow molds (11 created) 4 green molds (8 created) 3 red molds (7 created) 58 gnomes (71 created) 3 garter snakes 3 gnome zombies 14 geckos 20 jackals (23 created) 7 foxes 6 kobolds 15 goblins (16 created) 11 sewer rats 23 grid bugs (25 created) 4 bats 16 lichens 6 kobold zombies 27 newts 591 creatures vanquished. Voluntary challenges You used a wielded weapon 410 times. You read items or engraved 100 times. You put on armor 80 times. You never genocided any monsters. You never polymorphed an object. You changed form 6 times. You used no wishes. You engraved Elbereth 79 times. You encountered 2 bones levels. You used Sokoban shortcuts 1 time. Your skills at the end Fighting Skills bare handed combat [Basic] Weapon Skills dagger [Basic] long sword [Expert] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 15 Level 1: a sink Level 2: a scroll shop Level 3: a general store Stairs down to The Gnomish Mines Level 4: a potion shop Level 5: a general store Level 8: Stairs up to Sokoban, level 7 Level 9: Stairs up to Town, level 8 Level 10: an armor shop, an altar Level 12: <- You were here Level 14: a sink The Gnomish Mines: levels 4 to 11 Level 7: [minetn] (The Undead Parish) many shops, a temple to Tyr, many fountains Level 11: [minend] a fountain Game information Started: 2014-09-21 13:04:36 Ended: 2014-09-22 01:21:15 Play time: PT01:26:11 Farvel JaeB the Valkyrie... You died in The Dungeons of Doom on dungeon level 12 with 38749 points, and 15093 pieces of gold, after 26211 moves. Killer: Yeenoghu You were level 12 with a maximum of 116 hit points when you died. You reached the 14th place on the top 100 list. No Points Name Hp [max] 1 1211994 aaxelb-Wiz-Elf-Mal-Cha ascended to demigod-hood. 217 [225] 2 433429 teximon-Val-Hum-Fem-Law died in Gehennom on level 37. Killed by a captain, while frozen by a potion. - [170] 3 219544 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 25. Killed by a captain. - [141] 9 65412 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a soldier ant. - [106] 10 55935 Haudegen-Val-Hum-Fem-Law died in The Dungeons of Doom on level 9 [max 13]. Killed by a priest of Tyr. - [116] 11 52305 lapsa-Rog-Vam-Mal-Cha died in The Dungeons of Doom on level 19. Killed by a rock troll. - [97] 12 41207 Haudegen-Val-Hum-Fem-Law turned to stone in Sokoban on level 4 [max 8]. Petrified by a chickatrice corpse. 72 [97] 13 39818 Alpie-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 14 [max 15]. Killed by a troll. - [134] *14 38749 JaeB-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 12 [max 15]. Killed by Yeenoghu. - [116] 15 36283 Haudegen-Val-Hum-Fem-Law died in The Dungeons of Doom on level 12 [max 13]. Killed by Yeenoghu. - [107] 16 33268 octe-Wiz-Hum-Fem-Cha died in The Dungeons of Doom on level 2 [max 12]. Killed by Mr. Adjama, the shopkeeper. - [78] 17 32942 YjeMalcolm-Wiz-Vam-Mal-Cha died in The Gnomish Mines on level 12. Killed by a crossbow bolt. - [74] 18 28931 YjeMalcolm-Ran-Hum-Mal-Cha died in The Gnomish Mines on level 8 [max 9]. Killed by a troll. - [78] 19 27240 gurr-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 6 [max 14]. Killed by a soldier ant. - [66]