Hrundel, chaotic female elven Wizard ------- ------- #####......| |......########|.....| ---------------- |.....| ### |.....| #####-..............| |.....| # -.----- # |..............| |.....|## ################............@..| |.....| # # ---------------- -.-+-.-########` ##### ##### ---.--- # ### |.....+########## # % |.....| # # ## |.....-## ### -.--|-- |.....| # |.%...| |.....| ### |.....| ------- ######### |..>..| ### -|------------ ---+--- # |............| ##-..>.........| -------------- [Hrundel the Conjurer] St:11 Dx:11 Co:11 In:20 Wi:13 Ch:9 Chaotic S:562 Dungeons of Doom:4 $:208 HP:21(21) Pw:49(49) AC:9 Xp:3/51 T:554 Latest messages You succeed in unlocking the door. The door opens. 24 gold pieces. 41 gold pieces. You hear a door open. 21 gold pieces. C - a golden potion {20}. There is nothing here to pick up. D - a brown potion {20}. There is nothing here to pick up. You hit the dwarf zombie! You destroy the dwarf zombie! Welcome to experience level 3. You see here a dwarf corpse {900}. With great effort you move the boulder. You try to move the boulder, but in vain. (2x) This door is locked. Unlock it with a key {3}? [yn] (n) In what direction? As you kick the door, it crashes open! In what direction? The spell hits the red mold! You kill the red mold! 69 gold pieces. The door opens. "Hello, Hrundel! I have a hint for you." E - a stamped scroll {5}. The door opens. # Really quit? [yes/no] Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {40}* Armor b - an uncursed +0 cloak of magic resistance (being worn) {10}* Comestibles o - an [uncursed] food ration {20} Scrolls i - an uncursed scroll of identify {5}* j - an uncursed scroll of create monster {5}* k - an uncursed scroll of teleportation {5}* p - an [uncursed] scroll labeled ACHAT SHTAYIM SHALOSH [of enchant weapon] {5} E - an [uncursed] stamped scroll [of mail] {5} Spellbooks l - a blessed spellbook of force bolt {50}* m - an uncursed spellbook of create monster {50}* Potions f - an uncursed potion of paralysis {20}* g - a blessed potion of gain ability {20}* h - an uncursed potion of gain ability {20}* C - an [uncursed] golden potion [of blindness] {20} D - an [uncursed] brown potion [of speed] {20} Rings d - an uncursed +1 ring of protection {3}* e - an uncursed ring of conflict {3}* Wands c - an uncursed wand of cold (0:5) {7}* Tools n - an uncursed tooled horn {18}* A - an [uncursed] key [skeleton key] {3} Final Attributes You were fervently aligned. Hunger level was 349. Your alignment was 12 / 12. Monster difficulty range was 0 - 3. Level difficulty was 4. You were magic-protected. You saw invisible. You had infravision. Your luck was zero. You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 98% b - create monster 2 clerical 39% 98% Vanquished creatures a dwarf zombie a giant rat a red mold a gnome zombie a jackal a fox a lichen (2 created) a newt (2 created) 8 creatures vanquished. Voluntary challenges You were an atheist. You went without food. You were illiterate. You used a wielded weapon 5 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 2: an armor shop, a fountain Level 3: a potion shop Level 4: <- You were here Game information Seed: 3094098511 Started: 2015-06-10 23:34:06 Ended: 2015-06-10 23:38:32 Play time: PT00:03:17 Goodbye Hrundel the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 562 points, and 208 pieces of gold, after 554 moves. Killer: quit You were level 3 with a maximum of 21 hit points when you quit. No Points Name Hp [max] 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 99 4533 Mandevil-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 7. Killed by an owlbear. - [60] 100 4329 Vis-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 7. Killed by a soldier ant. - [54] * 562 Hrundel-Wiz-Elf-Fem-Cha quit in The Dungeons of Doom on level 4. 21 [21]