Haudegen, neutral male human Wizard
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[Haudegen the Evoker] St:9 Dx:14 Co:12 In:18 Wi:14 Ch:9 Neutral
Dungeons of Doom:2 $:269 HP:0(15) Pw:18(18) AC:9 Exp:2 Wt:453/575 T:979
Latest messages
You hear the footsteps of a guard on patrol.
You see here a dark green potion {20}.
z - a dark green potion {20}.
You see here a green gem {1}.
A - a green gem {1}.
You see here a chest.
You see here 34 gold pieces {0}.
34 gold pieces.
You see here a chest.
#
Hmmm, it seems to be locked.
#
There is a chest here, force its lock? [ynq] (q)
You start bashing it with your quarterstaff.
You succeed in forcing the lock.
In fact, you've totally destroyed the chest.
Miho picks up a spellbook {50}.
Miho drops a spellbook {50}.
You see here an indigo spellbook {50}.
B - an indigo spellbook {50}.
What do you want to read? [i-movB or ?*]
This spellbook is difficult to comprehend. Continue? [yn] (n)
You begin to memorize the runes.
You add the "cure sickness" spell to your repertoire.
In what direction?
The door opens.
What do you want to drink? [fghz or ?*]
You feel a little strange.
You shudder for a moment.
You die...
Your inventory
Amulets
u - an [uncursed] elliptic amulet [of magical breathing] (being worn) {20}
Weapons
a - a blessed +1 quarterstaff (weapon in hands) {40}*
y - a [cursed -5] axe {60}
Armor
b - an uncursed +0 cloak of magic resistance (being worn) {10}*
Comestibles
r - an [uncursed] tin [of jackal meat] {10}
s - an [uncursed] slime mold {5}
x - an [uncursed] food ration {20}
Scrolls
i - an uncursed scroll of identify {5}*
j - an uncursed scroll of light {5}*
k - an uncursed scroll of confuse monster {5}*
o - a [cursed] scroll of identify {5}
v - an [uncursed] scroll labeled SODALG [of scare monster] {5}
Spellbooks
l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of magic missile {50}*
B - an [uncursed] spellbook of cure sickness {50}
Potions
f - an uncursed potion of gain ability {20}*
g - a blessed potion of restore ability {20}*
h - a blessed potion of paralysis {20}*
Rings
d - an uncursed ring of teleport control {3}*
e - an uncursed ring of cold resistance {3}*
Wands
c - an uncursed wand of magic missile (0:7) {7}*
Tools
n - an uncursed magic marker (0:48) {2}*
q - an [uncursed] looking glass [mirror] {13}
Gems
p - an [uncursed] red gem [garnet] {1}
A - an [uncursed] green gem [worthless glass] {1}
Final Attributes
- You were stridently aligned.
- Hunger level was 591.
- Your alignment was 5 / 14.
- Monster difficulty range was 0 - 2.
- Level difficulty was 2.
- You were magic-protected.
- You could survive without air.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 96% |
magic missile | 2 | attack | 0% | 96% |
cure sickness | 3 | healing | 91% | 100% |
Vanquished creatures
19 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You used a wielded weapon 16 times.
- You read items or engraved 2 times.
- You put on armor 2 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 1:
- a fountain
- Level 2: <- You were here
Game information
Seed: 1469872731
Started: 2015-01-15 10:01:11
Ended: 2015-01-15 11:18:37
Play time: PT00:04:05
Goodbye
Goodbye Haudegen the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 383 points,
and 269 pieces of gold, after 979 moves.
Killer: system shock
You were level 2 with a maximum of 15 hit points when you died.
No Points Name Hp [max]
1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932]
2 1810742 tourn-Bar-Orc-Mal-Cha ascended to demigod-hood. 218 [268]
3 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347]
99 8293 herman-Val-Hum-Fem-Neu died in The Gnomish Mines on
level 11. Killed by a minotaur. - [94]
100 8234 tourn-Val-Dwa-Fem-Law died in The Gnomish Mines on
level 11. Killed by a death ray. 71 [74]
* 383 Haudegen-Wiz-Hum-Mal-Neu died in The Dungeons of Doom
on level 2. Killed by a system shock. - [15]