Haudegen, neutral male human Wizard
                                                                               
                                                             
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[Haudegen the Evoker]     St:9 Dx:14 Co:12 In:18 Wi:14 Ch:9  Neutral
Dungeons of Doom:2  $:269 HP:0(15) Pw:18(18) AC:9  Exp:2 Wt:453/575 T:979

Latest messages

You hear the footsteps of a guard on patrol.
You see here a dark green potion {20}.
z - a dark green potion {20}.
You see here a green gem {1}.
A - a green gem {1}.
You see here a chest.
You see here 34 gold pieces {0}.
34 gold pieces.
You see here a chest.
#
Hmmm, it seems to be locked.
#
There is a chest here, force its lock? [ynq] (q)
You start bashing it with your quarterstaff.
You succeed in forcing the lock.
In fact, you've totally destroyed the chest.
Miho picks up a spellbook {50}.
Miho drops a spellbook {50}.
You see here an indigo spellbook {50}.
B - an indigo spellbook {50}.
What do you want to read? [i-movB or ?*]
This spellbook is difficult to comprehend. Continue? [yn] (n)
You begin to memorize the runes.
You add the "cure sickness" spell to your repertoire.
In what direction?
The door opens.
What do you want to drink? [fghz or ?*]
You feel a little strange.
You shudder for a moment.
You die...

Your inventory

Amulets

u - an [uncursed] elliptic amulet [of magical breathing] (being worn) {20}

Weapons

a - a blessed +1 quarterstaff (weapon in hands) {40}*
y - a [cursed -5] axe {60}

Armor

b - an uncursed +0 cloak of magic resistance (being worn) {10}*

Comestibles

r - an [uncursed] tin [of jackal meat] {10}
s - an [uncursed] slime mold {5}
x - an [uncursed] food ration {20}

Scrolls

i - an uncursed scroll of identify {5}*
j - an uncursed scroll of light {5}*
k - an uncursed scroll of confuse monster {5}*
o - a [cursed] scroll of identify {5}
v - an [uncursed] scroll labeled SODALG [of scare monster] {5}

Spellbooks

l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of magic missile {50}*
B - an [uncursed] spellbook of cure sickness {50}

Potions

f - an uncursed potion of gain ability {20}*
g - a blessed potion of restore ability {20}*
h - a blessed potion of paralysis {20}*

Rings

d - an uncursed ring of teleport control {3}*
e - an uncursed ring of cold resistance {3}*

Wands

c - an uncursed wand of magic missile (0:7) {7}*

Tools

n - an uncursed magic marker (0:48) {2}*
q - an [uncursed] looking glass [mirror] {13}

Gems

p - an [uncursed] red gem [garnet] {1}
A - an [uncursed] green gem [worthless glass] {1}

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%96%
magic missileattack0%96%
cure sicknesshealing91%100%

Vanquished creatures

19 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 1469872731
Started: 2015-01-15 10:01:11
Ended: 2015-01-15 11:18:37
Play time: PT00:04:05

Goodbye

Goodbye Haudegen the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 383 points,
and 269 pieces of gold, after 979 moves.
Killer: system shock
You were level 2 with a maximum of 15 hit points when you died.
 No  Points     Name                                                   Hp [max]
  1    2880008  jente-Kni-Hum-Mal-Law ascended to demigod-hood.       855 [932]
  2    1810742  tourn-Bar-Orc-Mal-Cha ascended to demigod-hood.       218 [268]
  3    1784186  tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.   225 [347]

 99       8293  herman-Val-Hum-Fem-Neu died in The Gnomish Mines on
                level 11.  Killed by a minotaur.                        -  [94]
 100       8234  tourn-Val-Dwa-Fem-Law died in The Gnomish Mines on
                level 11.  Killed by a death ray.                      71  [74]
*          383  Haudegen-Wiz-Hum-Mal-Neu died in The Dungeons of Doom          
                on level 2.  Killed by a system shock.                  -  [15]