GrmlyFndsh, neutral female human Monk -------- ------ -------------- #|......|`#####.....| |............| # ########################|.......# |....| |............| #----------- ##-......|# .....| |............| #|..........# ##--------# # |....| |............| #......d...|# ###################-....| |.............#####|...c@....|### #### # #------ -|------------ # -------|--- # #### # ### ####### % # ### ----------- #`## # # # % # |..._.....|### #### # ### # ##.....>...[|### #---------# # # |..........# #|.......|# ### # |.........| #|.......|# # # |.........| #........|# --|----# |.........| |.......-# |.....|# ---- ----------- --------- |.....|# |..| |......# |..| ------- ---- GrmlyFndsh the Student of Waters St:18/04 Dx:17 Co:18 In:11 Wi:17 Ch:10 Neutral Dungeons of Doom:1 $:432 HP:92(92) Pw:97(97) AC:4 Exp:14 T:24756 Hungry Latest messages In what direction? The door opens. What do you want to use or apply? [bdgk-mvxCHLMRTU or ?*] Never mind. You find a teleportation trap. 147 gold pieces. 76 gold pieces. 93 gold pieces. 116 gold pieces. What do you want to zap? [dvCMTU or ?*] In what direction? You kill the red mold! The kobold lord strikes at thin air! You see here a red mold corpse. You hit the kobold lord. The kobold lord misses. You kill the kobold lord! You are beginning to feel hungry. What do you want to eat? [fiA or ?*] Never mind. What do you want to use or apply? [bdgk-mvxCHLMRTU or ?*] (2x) o - a blessed figurine of a cockatrice. What do you want to use or apply? [bdgk-movxCHLMRTU or ?*] In what direction? You set the figurine beside you and it transforms. (For instructions type a ?) What do you want to call the cockatrice? What do you want to use or apply? [bdgk-mvxCHLMRTU or ?*] You produce a strange whistling sound. Beware, there will be no return! Still climb? [yn] (n) Your inventory Amulets r - an uncursed amulet of reflection (being worn) B - an uncursed amulet of change D - an uncursed amulet versus poison Weapons q - the uncursed rustproof +0 Stormbringer P - 5 uncursed +0 darts Y - 41 blessed +0 darts (in quiver) Armor c - an uncursed +1 robe (being worn) h - an uncursed very burnt +2 pair of leather gloves (being worn) u - an uncursed -1 pair of levitation boots G - a blessed +4 mummy wrapping S - an uncursed +0 pair of jumping boots (being worn) Comestibles f - 4 uncursed tripe rations i - an uncursed lizard corpse A - an uncursed lizard corpse Potions j - a cursed potion called object detection [of object detection] n - an uncursed soapy potion [of fruit juice] t - an uncursed potion of invisibility w - an uncursed potion of confusion E - an uncursed potion of speed I - an uncursed puce potion [of levitation] J - a blessed puce potion [of levitation] K - a blessed potion called object detection [of object detection] N - an uncursed diluted potion of restore ability V - 9 potions of holy water Rings O - an uncursed +3 ring of adornment (on right hand) X - an uncursed rusty ring of teleport control Wands d - an uncursed wand of teleportation (0:1) v - an uncursed wand of cold (0:4) C - a blessed wand of striking (0:6) M - an uncursed rusty wand of light (0:13) T - an uncursed wand of create monster (0:0) U - an uncursed wand of create monster (0:11) Tools g - an uncursed magic marker (0:5) k - an uncursed skeleton key l - an uncursed magic whistle m - an uncursed +0 unicorn horn x - a blessed bag of holding H - an uncursed magic lamp (lit) L - an uncursed blindfold R - an uncursed magic flute (0:5) Gems b - a blessed touchstone Contents of the bag of holding: 19847 gold pieces an uncursed thoroughly burnt +0 pair of jumping boots an uncursed scroll of light a cursed copper ring [of polymorph] an uncursed rusty ring of cold resistance a blessed +5 ring of gain intelligence an uncursed ring of sustain ability an uncursed wand of striking [0:4] an uncursed wand of striking [0:4] an uncursed wand of lightning [0:4] a blessed wand of make invisible [0:6] an uncursed wand of light [0:14] an uncursed wand of teleportation [0:3] an uncursed wand of teleportation (0:5) an uncursed lamp [oil] an uncursed jade stone an uncursed obsidian stone an uncursed garnet stone an uncursed aquamarine stone an uncursed jasper stone 2 uncursed opals an uncursed citrine stone an uncursed emerald an uncursed turquoise stone Final Attributes You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were adorned. You were invisible to others. You were stealthy. You could jump. You had reflection. You were lucky. You survived. Spells known in the end Name Level Category Fail a - protection 1 clerical 0% Vanquished creatures 4 shopkeepers an aligned priest Aphrodite a black pudding a watch captain 2 ghosts a zruty 4 large mimics a wumpus a long worm 4 stalkers 26 earth elementals a black naga 13 xorns 5 sergeants 3 wargs a winter wolf 10 small mimics a warhorse 3 xans an ettin mummy an ogre lord 8 trolls 2 sasquatches a wood golem a giant turtle 2 gelatinous cubes 4 flaming spheres 2 shocking spheres a large cat 3 tigers 3 gargoyles a dwarf king 6 tengu a leocrotta 3 stone giants 3 elf mummies a human mummy 2 pit vipers 2 pythons a cobra 3 wraiths an ettin zombie 4 Grey-elves 7 watchmen a succubus an incubus 5 chameleons 5 giant beetles 3 quivering blobs 4 cockatrices 14 wolves a winter wolf cub a lynx 2 panthers a gremlin 21 leprechauns 3 orc-captains 3 iron piercers 2 giant spiders 3 scorpions a horse an ice vortex a black light 2 vampire bats a gnome king an orc mummy 4 dwarf mummies an ogre 2 brown puddings 2 rust monsters 4 owlbears a yeti 2 gold golems 5 werewolves 9 lizards 4 chickatrices 3 dogs a dingo 2 housecats 5 dwarf lords 3 blue jellies 2 white unicorns a gray unicorn 4 dust vortices 2 gnome mummies 3 snakes 6 apes a rope golem 7 soldier ants a snow ant a bugbear a quasit 9 wood nymphs 6 water nymphs 4 mountain nymphs 13 Mordor orcs 9 Uruk-hai 5 rock piercers 5 rock moles 5 ponies 3 fog clouds 7 yellow lights 3 shriekers 5 violet fungi 8 gnome lords 3 gnomish wizards 3 kobold mummies a golden naga hatchling 2 gray oozes 4 barrow wights 4 elf zombies a straw golem a paper golem 2 baby crocodiles 21 giant ants 2 little dogs a floating eye 3 kittens 11 dwarves 3 homunculi a kobold lord a kobold shaman 9 hill orcs 30 rothes 2 centipedes 2 giant bats a monkey 8 orc zombies 13 dwarf zombies 3 wererats 4 muggers 3 iguanas 7 acid blobs a coyote a gas spore 4 hobbits a large kobold 6 hobgoblins 16 giant rats 4 cave spiders 4 yellow molds 3 green molds a red mold 48 gnomes 7 garter snakes 4 gnome zombies 17 geckos 17 jackals a fox 7 kobolds 4 goblins 6 sewer rats 14 grid bugs a bat 9 lichens 2 kobold zombies 8 newts 716 creatures vanquished. Voluntary challenges You pretended to be a vegetarian. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 2 times. Your skills at the end Fighting Skills martial arts [Master] Weapon Skills broadsword [Basic] Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 14 Level 1: <- You were here an altar Level 4: Stairs down to The Gnomish Mines Level 5: a fountain Level 6: [oracle] many fountains Level 7: some fountains Stairs up to Sokoban, level 6 Level 9: [nymph] Stairs up to Town, level 8 Level 11: a tool shop, an altar Level 12: a sink Level 13: some fountains, a sink Portal to The Quest The Gnomish Mines: levels 5 to 9 Level 8: [minetn] a lighting shop, a temple to Chih Sung-tzu, some fountains Town: levels 4 to 8 Level 4: [town] many shops, some fountains Level 6: some fountains Level 7: a fountain Level 8: an altar The Quest: levels 1 to 3 Level 1: [Mon-strt] a temple Game information Started: 2011-05-12 06:14:36 Ended: 2011-08-14 05:14:38 Play time: PT07:43:48 Punardarsanaya GrmlyFndsh the Monk... You and Supernal and Cocky escaped from the dungeon with 123852 points, Stormbringer (worth 8000 zorkmids and 20000 points) 2 opals (worth 1600 zorkmids), 1 emerald (worth 2500 zorkmids), 1 turquoise stone (worth 2000 zorkmids), 1 citrine stone (worth 1500 zorkmids), 1 aquamarine stone (worth 1500 zorkmids), 1 garnet stone (worth 700 zorkmids), 1 jasper stone (worth 500 zorkmids), 1 obsidian stone (worth 200 zorkmids), 1 jade stone (worth 300 zorkmids), 1 amulet versus poison (worth 150 zorkmids), 1 amulet of change (worth 150 zorkmids), 1 amulet of reflection (worth 150 zorkmids), and 20279 pieces of gold, after 24756 moves. Killer: escaped You were level 14 with a maximum of 92 hit points when you escaped. You reached the 76th place on the top 100 list. No Points Name Hp [max] 1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433] 2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402] 3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303] 74 130151 Adeon-Wiz-Orc-Mal-Cha died in The Dungeons of Doom on level 26. Disintegrated by a blast of disintegration. 73 [84] 75 126990 mra-Bar-Vam-Mal-Cha died in The Dungeons of Doom on level 24. Killed by a jabberwock. - [159] *76 123852 GrmlyFndsh-Mon-Hum-Fem-Neu escaped the dungeon [max level 14]. 92 [92] 77 120521 mra-Rog-Vam-Mal-Cha died in The Quest on level 16 [max 25]. Killed by an arch-lich, while fainted from lack of food. - [123] 78 117212 spontiff-Hea-Gno-Mal-Neu choked on his food in The Quest on level 14. Choked on a sirrush corpse. 140 [140]