Grimuar, chaotic male human Convict ---------- |........| ###############)#######.........| _ # |........| #d# --- --- #%# ---------- # |.| |.| # #-.---.| ### ###|.....| # # #|.<...!##### ------- [Grimuar the Werejackal] St:13 Dx:9 Co:18 In:13 Wi:11 Ch:10 Chaotic S:754 Dungeons of Doom:2 $:140 HP:8(8) Pw:26(26) AC:7 HD:2 Wt:10/170 T:403 Fainting Latest messages Your movements are slowed slightly because of your load. The werejackal bites! (2x) What do you want to wield? [- d or ?*] c - a heavy iron ball (chained to you) (weapon in hand). The werejackal misses. You begin bashing monsters with your heavy iron ball. You kill the werejackal! What do you want to throw? [$d or ?*] In what direction? Your movements are now unencumbered. You have a little trouble lifting c - a heavy iron ball (chained to you). Your movements are slowed slightly because of your load. What do you want to wield? [- d or ?*] c - a heavy iron ball (chained to you) (weapon in hand). What do you want to drop? [$b-fi or ?*] You drop a runed dagger {10}. "Hello, Grimuar! I have a hint for you." k - a stamped scroll {5}. Unknown command ' '. You faint from lack of food. You regain consciousness. You turn into a werejackal! Your armor falls around you! You become much too small for your shirt! You find you must drop your weapon! Use the command #monster to summon help. Your movements are now unencumbered. Unknown command ' '. # Really quit? [yes/no] Your inventory Scrolls k - an [uncursed] stamped scroll [of mail] {5} Rings e - a cursed plain ring [of hunger] (on right paw) {3} Gems f - an [uncursed] yellowish brown gem [worthless glass] {1} Final Attributes You were fervently aligned. Hunger level was -10. Your alignment was 11 / 12. Monster difficulty range was 0 - 3. Level difficulty was 2. You were poison resistant. You were level-drain resistant. You were immune to sickness. You were punished. You hungered rapidly. You regenerated. You were a werejackal. You were in beast form (871). Your luck was zero. You survived. You didn't know any spells. Vanquished creatures 3 quivering blobs a dwarf zombie a werejackal 3 acid blobs (4 created) 3 jackals (5 created) a lichen (2 created) a newt (2 created) 13 creatures vanquished. Voluntary challenges You were an atheist. You followed a strict vegan diet. You were illiterate. You never hit with a wielded weapon. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: a sink Level 2: <- You were here Game information Seed: 887709149 Started: 2018-01-05 23:06:54 Ended: 2018-01-05 23:12:16 Play time: PT00:02:14 Goodbye Grimuar the Convict... You quit in The Dungeons of Doom on dungeon level 2 with 754 points, and 140 pieces of gold, after 403 moves. Killer: quit You were level 5 with a maximum of 52 hit points when you quit. 1 2464780 mightydog-Kni-Dwa-Fem-Law ascended to demigoddess-hood. 513 [546] 2 2416289 mightydog-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 508 [657] 3 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750] 99 74628 spork-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 15 [max 16]. Killed by an ettin. - [108] 100 74044 Savojin-Wiz-Vam-Fem-Cha died in Fort Ludios. Disintegrated by a blast of disintegration. 91 [91]