GamBiT, chaotic male elven Wizard ----- #....-#### -------- #|...| # |......| #.<..| ### |......-# #----- # ----- |....@.|# ##% ###|...| ------.-# # ) #-...| # # # # |...| ------- ### # # # |...| |......# # ### # # |....# |.....|### ### # ### -----# |.....| # # ### ------# # |.....| ##################|....-# ) |.....| ###|...[|# ### ------------ |.....| #-....|# # |..........| ------- ------ ### |..........| # |..........| ##...........| ------------ [GamBiT the Evoker] St:9 Dx:15 Co:10 In:20 Wi:12 Ch:12 Chaotic Dungeons of Doom:1 $:156 HP:14(14) Pw:8(8) AC:9 Exp:1 T:378 Latest messages The kitten drops an iron skull cap. You displaced your kitten. This door is locked. (70x) "Look out!" "Hello, GamBiT! I have a hint for you." r - a stamped scroll. "Look out!" This door is locked. (8x) r - a stamped scroll (weapon in hand). As you read the scroll, it disappears. "Unlocked doors will open when you walk into them." This door is locked. (5x) Count: 20 This door is locked. Count: 50 This door is locked. Count: 20 Magic energy restored. What do you want to zap? [c or ?*] That is a silly thing to zap. This door is locked. What do you want to zap? [c or ?*] That is a silly thing to zap. What do you want to zap? [c or ?*] Never mind. In what direction? The door crashes open! You displaced your kitten. (3x) # Really quit? [yes/no] Your inventory Weapons a - a blessed +1 quarterstaff Armor b - a blessed +0 cloak of magic resistance (being worn) Comestibles p - an [uncursed] food ration Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of punishment n - a [cursed] scroll of identify Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of wizard lock Potions f - an uncursed potion of gain ability g - an uncursed potion of fruit juice h - an uncursed potion of extra healing Rings d - an uncursed ring of fire resistance e - an uncursed +2 ring of protection Wands c - an uncursed wand of magic missile (0:5) Tools m - an uncursed wooden harp Gems q - an [uncursed] yellow gem [worthless glass] Final Attributes You were fervently aligned. Hunger level was 511. Your alignment was 11 / 11. Monster difficulty range was 0 - 1. Level difficulty was 1. You were magic-protected. You saw invisible. You had infravision. Your luck was zero. You survived. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - wizard lock 2 matter 48% Vanquished creatures 3 goblins (4 created) a newt 4 creatures vanquished. Voluntary challenges You went without food. You used a wielded weapon 4 times. You read items or engraved 1 time. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: Level 1: <- You were here Game information Started: 2013-01-16 08:14:47 Ended: 2013-01-16 08:29:10 Play time: PT00:01:00 Goodbye GamBiT the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 214 points, and 156 pieces of gold, after 378 moves. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. 1 1519494 Mortuis-Pri-Hum-Fem-Law ascended to demigoddess-hood. 321 [334] 2 1352196 stenno-Val-Hum-Fem-Law ascended to demigoddess-hood. 126 [153] 3 1122570 Adeon-Pri-Elf-Mal-Cha ascended to demigod-hood. 185 [185] 99 1712 Mortuis-Cav-Dwa-Mal-Law died in The Gnomish Mines on level 7. Killed by a giant spider. - [71] 100 1657 b0b-Val-Hum-Fem-Law died in The Gnomish Mines on level 6. Killed by a dwarf. - [50]