Dworkin, chaotic male vampiric Wizard ------ ---------------- |.....############...............| |....| ##|...............##### |....-############|..............| # --------- |....| #...............| ###|..<.....@# |....-# #--.------------- ##-.......| ------# ######## # |........# # # # ### --------- # # ### # # ----------# # ### # |........|# ### # # |........|# #### ### # |........|# ------.--# # ##.........-# |........#####` ---------- |.......| |..>..... --------- Dworkin the Conjurer St:10 Dx:15 Co:16 In:17 Wi:11 Ch:9 Chaotic Dungeons of Doom:4 $:454 HP:39(39) Pw:50(50) AC:9 Exp:4 T:1799 Fainting Latest messages # Are you sure you want to pray? [yn] (n) You begin praying to Anhur. You finish your prayer. You feel that Anhur is displeased. You displaced your kitten. This door is locked. This door is locked. This door is locked. In what direction? WHAMMM!!! In what direction? WHAMMM!!! In what direction? As you kick the door, it crashes open! You stop searching. You faint from lack of food. You regain consciousness. # Really quit? [yn] (n) Your inventory Weapons a - a blessed +1 dagger (weapon in hand) n - a blessed +1 quarterstaff Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of magic mapping j - an uncursed scroll of taming Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions f - a potion of holy water g - an uncursed potion of gain level h - an uncursed potion of water Rings d - an uncursed ring of poison resistance (on right hand) e - an uncursed +2 ring of gain strength q - an uncursed ring of stealth Wands c - an uncursed wand of create monster (0:13) Tools m - an uncursed magic marker (0:34) p - an uncursed blindfold Gems o - an uncursed touchstone Final Attributes You were devoutly aligned. You were poison resistant. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. You were unlucky. Anhur was angry with you. You survived. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - magic missile 2 attack 0% Vanquished creatures a shrieker a rothe an acid blob a gas spore 2 hobbits 2 giant rats 3 geckos 5 jackals a fox a kobold a sewer rat 5 grid bugs 2 bats 4 lichens 4 newts 34 creatures vanquished. Voluntary challenges You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Game information Started: 2010-07-26 19:33:04 Ended: 2010-07-26 19:41:44 Play time: 0:08 Goodbye Dworkin the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 972 points, and 454 pieces of gold, after 1799 moves. Killer: quit You were level 4 with a maximum of 39 hit points when you quit. You didn't beat your previous score of 142794 points.
1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433] 2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402] 3 1467082 Souai-Tou-Hum-Mal-Neu ascended to demigod-hood. 152 [152] 23 160339 spontiff-Val-Dwa-Fem-Law died in One-eyed Sam's Market on level 21 [max 24]. Killed by Mr. One-eyed Sam, the shopkeeper. - [215] 24 159095 mra-Rog-Vam-Mal-Cha died in Gehennom on level 28. Killed by a barbed devil, while dressing up. - [144] *25 142794 Dworkin-Wiz-Vam-Mal-Cha was crushed to death in The * Dungeons of Doom on level 26. Crushed to death by a collapsing drawbridge. 126 [126] * 972 Dworkin-Wiz-Vam-Mal-Cha quit in The Dungeons of Doom on level 4. 39 [39] 26 126990 mra-Bar-Vam-Mal-Cha died in The Dungeons of Doom on level 24. Killed by a jabberwock. - [159] 27 120521 mra-Rog-Vam-Mal-Cha died in The Quest on level 16 [max 25]. Killed by an arch-lich, while fainted from lack of food. - [123]