Apol, chaotic male human Rogue ----- #############-...| |...| --------------- ######...[| ..$............ # |...| |..............## ##-...| |.............. # # --|-- ..........o....[[e@d# ### --------------- * # ##### ### # ## -------+---- |..........| |[[[.[[[.[[| |.[[[[..[[[| ------------ [Apol the Cutpurse] St:14 Dx:18 Co:15 In:7 Wi:10 Ch:10 Chaotic Dungeons of Doom:3 $:366 HP:0(25) Pw:8(8) AC:4 Exp:3 T:2868 Fainting Latest messages You displaced your monkey. (2x) There is a staircase up here. You see here a pair of walking shoes. You displaced your monkey. (2x) There is a staircase up here. You see here a pair of walking shoes. You displaced your monkey. (2x) There is a staircase up here. You see here a pair of walking shoes. You stop. Your monkey is in the way! You faint from lack of food. You regain consciousness. You displaced your monkey. (2x) You hit the floating eye. You are frozen by the floating eye's gaze! You hear a jackal howling at the moon. (3x) You hear some noises. The giant rat bites! The giant rat is killed! The werejackal bites! You feel feverish. The werejackal bites! The werejackal summons help! You feel hemmed in. The werejackal bites! (4x) You hear some noises. The werejackal summons help! You feel hemmed in. The werejackal bites! (3x) You die... Your inventory Weapons a - an uncursed +0 short sword (weapon in hand) b - 14 uncursed +0 daggers (in quiver) Armor c - an uncursed +1 leather armor (being worn) n - an [uncursed] +0 slippery cloak [oilskin] (being worn) o - an [uncursed] +0 pair of boots called probably water walking [water walking] (being worn) r - an [uncursed] +0 small shield (being worn) t - a [cursed -1] iron skull cap [orcish helm] Scrolls m - an [uncursed] scroll labeled VAS CORP BET MANI [of enchant weapon] Potions d - an uncursed potion of sickness Tools f - an uncursed lock pick g - an uncursed blindfold l - an [uncursed] leash (in use) B - an uncursed sack The sack is empty. Final Attributes You were piously aligned. Hunger level was -140. Your alignment was 21 / 24. Monster difficulty range was 0 - 3. Level difficulty was 3. You were stealthy. You could walk on water. You were a werejackal. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures a small mimic a hobgoblin 2 giant rats 2 geckos 14 jackals (21 created) 2 kobolds (4 created) 2 goblins (3 created) 9 grid bugs (12 created) a lichen (2 created) 9 newts (10 created) 43 creatures vanquished. Voluntary challenges You used a wielded weapon 22 times. You read items or engraved 1 time. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] short sword [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: a general store Level 3: <- You were here an armor shop Game information Started: 2012-11-06 16:25:09 Ended: 2012-11-06 16:40:58 Play time: PT00:03:00 Goodbye Apol the Rogue... You died in The Dungeons of Doom on dungeon level 3 with 828 points, and 366 pieces of gold, after 2868 moves. Killer: werejackal, while frozen by a monster's gaze You were level 3 with a maximum of 25 hit points when you died. You didn't beat your previous score of 1287 points. No Points Name Hp [max] 1 1472582 draogan-Wiz-Gno-Mal-Neu ascended to demigod-hood. 273 [291] 2 1287882 Mortuis-Con-Orc-Mal-Cha ascended to demigod-hood. 212 [220] 3 1043352 aaxelb-Con-Vam-Fem-Cha ascended to demigoddess-hood. 191 [327] 87 1465 bcode-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a dog, while fainted from lack of food. - [40] 88 1409 fivetoedsl-Ran-Hum-Mal-Cha died in The Gnomish Mines on level 5. Killed by an invisible dwarf. - [41] *89 1287 Apol-Rog-Hum-Mal-Cha died in The Gnomish Mines on * level 4. Killed by a gnome lord, while fainted from lack of food. - [45] * 828 Apol-Rog-Hum-Mal-Cha died in The Dungeons of Doom on * level 3. Killed by a werejackal, while frozen by a monster's gaze. - [25] 90 1285 stenno-Kni-Hum-Mal-Law died in The Gnomish Mines on level 6. Killed by a soldier ant. - [49] 91 1183 eeeeee-Con-Vam-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a marilith of Tymora, while fainted from lack of food. - [50]