Anhur, chaotic male human Wizard .... .-----...-- ............-- ...-------....| ..-- |G...| .)- |....| |.. .%. --.%.| .<. .). .-.. --- ........%. --. ---.-- .I@. -...)...)* ..---.....| -.@: --......G. ..........-- |... G .....G..^..- ....GG%h).. ... ...... ....- .--- Anhur the Thaumaturge St:11 Dx:15 Co:15 In:19 Wi:9 Ch:13 Chaotic Dlvl:5 $:551 HP:0(46) Pw:1(63) AC:5 Xp:8/1516 T:3675 Blind Burdened Latest messages The hobbit hits! The dagger hits the hobbit. In what direction? The spell hits the hobbit! You kill the hobbit! The spell hits it. You kill it! The spell misses it. You don't have enough energy to cast that spell. There are several objects here. (2x) The dwarf thrusts her broad short sword. The dwarf hits! The gnome hits! The crossbow bolt misses the dwarf. You are hit by a crossbow bolt. You hit the dwarf! You hit the dwarf. The dwarf thrusts her broad short sword. The dwarf hits! The gnome hits! The dwarf picks up 2 daggers. The gnome picks up a dagger. What do you want to zap? [cfgqXZ or ?*] In what direction? You don't have enough energy to cast that spell. You are momentarily blinded by a flash of light! Wait! There's something there you can't see! The iguana bites! The Woodland-elf hits! You die... Your inventory Weapons u - an uncursed [+0] orcish dagger a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) F - an [uncursed] +0 iron skull cap [orcish helm] (being worn) w - an uncursed burnt +0 leather armor (being worn) l - an [uncursed] +0 pair of hard shoes [iron] (being worn) Comestibles h - an [uncursed] tripe ration Scrolls N - an [uncursed] scroll labeled MAPIRO MAHAMA DIROMAT [of create monster] Rings L - an uncursed +3 ring of gain dexterity (on right hand) M - an uncursed +1 ring of gain intelligence (on left hand) e - an uncursed +1 ring of gain strength G - an uncursed ring of levitation d - an uncursed ring of teleportation Wands Z - an [uncursed] crystal wand [of cold] [0:4] f - an [uncursed] wand called make invisible? [of make invisible] [0:6] q - an uncursed wand of digging [0:6] c - a blessed wand of slow monster (0:5) X - an [uncursed] wand of striking [0:5] g - an [uncursed] wand of teleportation [0:2] Tools E - an uncursed bag [sack] K - an [uncursed +0] pick-axe (alternate weapon; not wielded) p - an uncursed whistle [tin] Gems R - an uncursed gray stone [touchstone] J - an [uncursed] violet gem [worthless glass] Contents of the sack: 364 gold pieces a [cursed] elliptic amulet [of restful sleep] an [uncursed +1] runed dagger [elven] 3 uncursed fists 7 uncursed food rations 2 uncursed scrolls labeled VELOX NEB [of destroy armors] an uncursed spellbook of create monster an uncursed spellbook of detect food an uncursed spellbook of detect monsters an uncursed spellbook of extra healing a blessed spellbook of force bolt an uncursed ochre potion [of blindness] a blessed potion of booze an uncursed bell an uncursed tin opener an [uncursed] whistle [tin] an [uncursed] black gem [obsidian stone] an [uncursed] blue gem [worthless glass] an [uncursed] green gem [emerald] an uncursed white gem [worthless glass] an [uncursed] white gem [worthless glass] an [uncursed] yellow gem [worthless glass] an uncursed yellowish brown gem [worthless glass] 2 [uncursed] yellowish brown gems [worthless pieces of yellowish brown glass] Final Attributes You were piously aligned. You were magic-protected. You were blinded. You were telepathic. You were a werejackal. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 3% b - detect monsters 1 divination 3% c - extra healing 3 healing 87% d - detect food 2 divination 63% e - create monster 2 clerical 63% Vanquished creatures 2 small mimics a leprechaun a housecat a bugbear 8 Mordor orcs an orc shaman a rock piercer (2 created) a rock mole 2 fog clouds 3 gnome lords (5 created) 3 floating eyes 2 kittens 3 dwarves (4 created) a homunculus (2 created) a kobold shaman a monkey a dwarf zombie 3 iguanas (4 created) 3 hobbits 2 manes a yellow mold (2 created) 20 gnomes (25 created) 2 geckos 7 jackals a kobold a goblin 2 sewer rats 4 grid bugs a bat 3 lichens 2 kobold zombies 5 newts 90 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: a fountain Level 2: a weapon shop, a fountain Level 3: an altar to Anhur Stairs down to The Gnomish Mines Level 4: some fountains The Gnomish Mines: levels 4 to 5 Level 5: <- You were here Game information Started: 2011-10-04 00:59:17 Ended: 2011-10-04 01:45:21 Play time: PT00:46:03 Goodbye Anhur the Wizard... You died in The Gnomish Mines on dungeon level 5 with 4638 points, and 915 pieces of gold, after 3675 moves. Killer: Woodland-elf You were level 8 with a maximum of 46 hit points when you died. No Points Name Hp [max] 1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433] 2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402] 3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303] 99 76359 octe-Bar-Orc-Mal-Cha died in The Dungeons of Doom on level 19 [max 20]. Killed by an arch-lich. - [42] 100 74924 octe-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 23. Killed by an invisible stalker. - [94] * 4638 Anhur-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 5. Killed by a Woodland-elf. - [46]