Anhur, chaotic male human Wizard
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Anhur the Thaumaturge St:7 Dx:11 Co:18 In:18 Wi:12 Ch:10 Chaotic
Mine Town:7 $:9 HP:0(69) Pw:11(78) AC:2 Xp:7/1165 T:4234 Hungry
Latest messages
You feel here a candle (18 zorkmids).
You hear a nearby zap.
Boing!
Unknown command ' '.
You try to feel what is lying here on the floor.
You feel here a candle (18 zorkmids).
You hear a nearby zap.
Boing!
Unknown command ' '.
You try to feel what is lying here on the floor.
You feel here 7 candles (245 zorkmids).
You hear a nearby zap.
Boing!
Wait! There's something there you can't see!
You hear a nearby zap.
Boing!
You hear a nearby zap.
Boing!
You try to feel what is lying here on the floor.
You feel here 7 candles (161 zorkmids).
You hear a nearby zap.
Boing!
It hits! (4x)
You can see again.
You attack thin air.
Izchak hits! (2x)
What do you want to drink? [fgquw or ?*]
You feel much better.
Izchak hits! (4x)
You die...
Your inventory
Amulets
v - an [uncursed] elliptic amulet [of unchanging]
Weapons
y - an uncursed rusty [+0] dagger
x - an uncursed rusty [+0] knife
a - a blessed +1 quarterstaff (weapon in hands)
o - 10 [cursed] rusty [-1] throwing stars [shuriken]
Armor
b - an uncursed +0 cloak of magic resistance (being worn)
M - a [blessed] +1 hard hat [dwarvish iron helm] (being worn)
N - an [uncursed] rusty +0 pair of hard shoes [iron] (being worn)
A - an [uncursed] +0 studded leather armor (being worn)
Scrolls
K - an uncursed scroll labeled PHOL ENDE WODAN [of genocide]
C - a [blessed] scroll labeled VERR YED HORRE [of light]
z - an [uncursed] scroll of blank paper
k - 3 uncursed scrolls of blank paper
j - an uncursed scroll of blank paper
i - a blessed scroll of destroy armor
Potions
q - an [uncursed] clear potion [of water]
u - an uncursed dark green potion [of gain ability]
w - an uncursed diluted ochre potion [of object detection]
g - an uncursed potion of speed
Rings
e - an uncursed +2 ring of gain constitution
d - an uncursed +1 ring of gain dexterity
Wands
c - an uncursed wand of probing (0:6)
Tools
t - an uncursed credit card
G - an uncursed key [skeleton key]
Final Attributes
- You were piously aligned.
- You were poison resistant.
- You were magic-protected.
- You are dead.
Spells known in the end
| Name | Level | Category | Fail |
a | force bolt | 1 | attack | 4% |
b | healing | 1 | healing | 4% |
c | clairvoyance | 3 | divination | 91% |
d | charm monster | 3 | enchantment | 17% |
e | identify | 3 | divination | 91% |
Vanquished creatures
- an ice vortex
- a lizard
- a chickatrice
- a white unicorn
- a water nymph
- a mountain nymph
- a fog cloud
- 2 shriekers
- 3 gnome lords
- 3 gnomish wizards
- 4 dwarves
- 2 homunculi
- a kobold lord (2 created)
- a kobold shaman (2 created)
- a giant bat
- a monkey (2 created)
- an orc zombie
- an iguana
- 3 coyotes
- a gas spore
- a hobbit
- a hobgoblin (13 created)
- 2 giant rats
- a red mold
- 18 gnomes (25 created)
- a gnome zombie
- a gecko
- 17 jackals (19 created)
- 2 foxes
- 6 kobolds (8 created)
- 2 goblins (3 created)
- 7 sewer rats
- 8 grid bugs
- 2 lichens (4 created)
- a kobold zombie
- 3 newts (5 created)
104 creatures vanquished.
Voluntary challenges
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 5
- Level 2:
- a weapon shop, a fountain
- Level 3:
- a scroll shop, a fountain
- Level 4:
- Stairs down to The Gnomish Mines
- Level 5:
- a fountain
- The Gnomish Mines: levels 5 to 7
- Level 7: [minetn] <- You were here
- many shops, a temple, some fountains
Game information
Started: 2011-10-03 22:12:52
Ended: 2011-10-03 23:00:56
Play time: PT00:47:56
Goodbye
Goodbye Anhur the Wizard...
You died in The Gnomish Mines on dungeon level 7 with 3604 points,
and 0 pieces of gold, after 4234 moves.
Killer: Mr. Izchak, the shopkeeper
You were level 7 with a maximum of 69 hit points when you died.
No Points Name Hp [max]
1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433]
2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402]
3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303]
99 76359 octe-Bar-Orc-Mal-Cha died in The Dungeons of Doom on
level 19 [max 20]. Killed by an arch-lich. - [42]
100 74924 octe-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on
level 23. Killed by an invisible stalker. - [94]
* 3604 Anhur-Wiz-Hum-Mal-Cha died in The Gnomish Mines on
level 7. Killed by Mr. Izchak, the shopkeeper. - [69]