AlRaquish, neutral male gnomish Wizard
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[AlRaquish the Evoker] St:12 Dx:14 Co:14 In:18 Wi:9 Ch:8 Neutral
Dungeons of Doom:2 $:121 HP:0(14) Pw:8(19) AC:9 Exp:2 T:960 Hungry
Latest messages
You hear bubbling water.
Wizard needs food, badly!
Magic energy restored.
You hear a door open.
You hear some noises in the distance.
Jellybean misses the hobbit.
You hear some noises in the distance.
You faint from lack of food.
You regain consciousness.
What do you want to eat? [p or ?*]
This lichen corpse tastes terrible!
You finish eating the lichen corpse.
41 gold pieces.
You are beginning to feel hungry.
You hear some noises in the distance.
The door opens.
This door is locked.
In what direction?
The door crashes open!
You hear someone counting money.
In what direction?
The spell misses the bat.
The bat squeals!
The bat bites! (2x)
You hit the bat.
The bat bites! (2x)
In what direction?
The spell misses the bat.
The bat bites!
You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff*
q - an [uncursed +0] crude dagger [orcish] (weapon in hand)
Armor
b - an uncursed +0 cloak of magic resistance (being worn)*
Comestibles
p - an [uncursed] lichen corpse
Scrolls
i - an uncursed scroll of teleportation*
j - an uncursed scroll of magic mapping*
k - an uncursed scroll of enchant armor*
o - an [uncursed] unlabeled scroll [of blank paper]
Spellbooks
l - a blessed spellbook of force bolt*
m - an uncursed spellbook of detect monsters*
Potions
f - an uncursed potion of sleeping*
g - an uncursed potion of monster detection*
h - an uncursed potion of levitation*
Rings
d - an uncursed ring of cold resistance*
e - a blessed +1 ring of increase damage*
r - a [cursed -1] shiny ring [of gain wisdom]
Wands
c - an uncursed wand of make invisible (0:8)*
Tools
n - an uncursed magic marker (0:64)*
Final Attributes
- You were stridently aligned.
- Hunger level was 93.
- Your alignment was 7 / 14.
- Monster difficulty range was 0 - 2.
- Level difficulty was 2.
- You were magic-protected.
- You had infravision.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 96% |
detect monsters | 1 | divination | 0% | 96% |
Vanquished creatures
13 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You followed a strict vegan diet.
- You were illiterate.
- You used a wielded weapon 12 times.
- You put on armor 1 time.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 1:
- an altar to Thoth, many fountains
- Level 2: <- You were here
- a fountain
Game information
Seed: 1193720472
Started: 2016-07-09 15:57:10
Ended: 2016-07-09 16:00:00
Play time: PT00:01:50
Goodbye
Goodbye AlRaquish the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 235 points,
and 121 pieces of gold, after 960 moves.
Killer: bat
You were level 2 with a maximum of 14 hit points when you died.
No Points Name Hp [max]
1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to
demigoddess-hood. 508 [657]
2 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271]
3 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490]
99 17482 merget-Pri-Hum-Mal-Law died in The Dungeons of Doom
on level 7. Killed by a gargoyle. - [79]
100 17412 AlRaquish-Wiz-Vam-Mal-Cha died in The Gnomish Mines
on level 6 [max 9]. Killed by a yeti, while fainted
from lack of food. - [84]
* 235 AlRaquish-Wiz-Gno-Mal-Neu died in The Dungeons of
Doom on level 2. Killed by a bat. - [14]