AlRaquish, chaotic male human Wizard
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[AlRaquish the Evoker] St:9 Dx:13 Co:17 In:16 Wi:12 Ch:9 Chaotic
Dungeons of Doom:4 $:39 HP:0(20) Pw:12(12) AC:8 Exp:2 T:917 Hungry
Latest messages
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Hmmm, it seems to be locked.
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There is a large box here, force its lock? [ynq] (q)
You start bashing it with your quarterstaff.
You succeed in forcing the lock.
In fact, you've totally destroyed the large box.
Wizard needs food, badly!
v - a chartreuse spellbook.
You see here a tripe ration.
w - a tripe ration.
What do you want to eat? [w or ?*]
Never mind.
The door opens.
You faint from lack of food.
The grid bug bites! (4x)
The manes hits! (2x)
The manes bites!
The grid bug bites! (4x)
You regain consciousness.
You faint from lack of food.
The manes hits! (2x)
The manes bites!
The manes hits! (2x)
The manes bites!
You regain consciousness.
What do you want to eat? [w or ?*] (2x)
Yak - dog food!
The manes hits!
You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands)*
Armor
b - an uncursed +0 cloak of magic resistance (being worn)*
r - an uncursed +0 orcish helm (being worn)
Comestibles
w - an [uncursed] partly eaten tripe ration
Scrolls
i - an uncursed scroll of gold detection*
j - an uncursed scroll of light*
k - an uncursed scroll of create monster*
t - an [uncursed] unlabeled scroll [of blank paper]
Spellbooks
l - a blessed spellbook of force bolt*
m - an uncursed spellbook of jumping*
v - an [uncursed] chartreuse spellbook [of sleep]
Potions
f - a blessed potion of enlightenment*
g - an uncursed potion of gain ability*
h - an uncursed potion of water*
o - an [uncursed] silver potion [of healing]
s - a [blessed] indigo potion [of booze]
u - an [uncursed] cloudy potion [of monster detection]
Rings
d - an uncursed ring of free action*
e - an uncursed ring of see invisible*
Wands
c - an uncursed wand of speed monster (0:8)*
Tools
q - an [uncursed +0] pick-axe
Final Attributes
- You were fervently aligned.
- Hunger level was 78.
- Your alignment was 13 / 14.
- Monster difficulty range was 0 - 3.
- Level difficulty was 4.
- You were magic-protected.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 96% |
jumping | 1 | escape | 2% | 96% |
Vanquished creatures
9 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You used a wielded weapon 8 times.
- You read items or engraved 2 times.
- You put on armor 2 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 4
- Level 1:
- a fountain
- Level 4: <- You were here
- a fountain
Game information
Seed: 3897534637
Started: 2016-06-14 11:05:38
Ended: 2016-06-14 11:07:49
Play time: PT00:01:41
Goodbye
Goodbye AlRaquish the Wizard...
You died in The Dungeons of Doom on dungeon level 4 with 296 points,
and 39 pieces of gold, after 917 moves.
Killer: manes
You were level 2 with a maximum of 20 hit points when you died.
No Points Name Hp [max]
1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271]
2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490]
3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29
[max 48]. Killed by brainlessness. 799 [826]
99 15200 AlRaquish-Mon-Hum-Mal-Cha died in The Dungeons of
Doom on level 12. Killed by an owlbear. - [72]
100 14836 blub-Pri-Hum-Fem-Neu died in The Gnomish Mines on
level 7 [max 9]. Killed by a gargoyle. - [81]
* 296 AlRaquish-Wiz-Hum-Mal-Cha died in The Dungeons of
Doom on level 4. Killed by a manes. - [20]