AlRaquish, chaotic male vampiric Wizard #----------- ---------------- #############[#-).+%)%%.%| |..............|### ----- # #|../%%!()(| |<{............|### |...| # #|.?/%.%[[.| |...............####|(..| ` #|.??.!)!%)| ---------------- #....|####%###|.%).?)?!?| |...| # ----------- |...| # #####-...| # ----- ### # # ### ##################### --- -- % ########%#### --- --- -.- |......#########################.- - |..I I...|####.....| |.....| # |...... III .%.. # .... .>...|## .).....##I#.I....... . # ...%. `....-# ......| |...........@I |.... -- - # ----- [AlRaquish the Thaumaturge] St:12 Dx:17 Co:13 In:18 Wi:7 Ch:9 Chaotic Dungeons of Doom:6 $:850 HP:0(41) Pw:78(78) AC:5 Exp:7 T:3601 Blind Latest messages It misses. It bites! It hits! It misses. It bites! You hit it. You bite it. It just misses! It misses. It just misses! It hits! It bites! It misses. You kill it! It hits! It bites! (2x) You hear the chime of a cash register. You try to feel what is lying here on the floor. There is a doorway here. You feel here a rothe corpse. There is a rothe corpse here; eat it? [ynq] (n) You drain the blood from the rothe corpse. It hits! You stop draining the rothe corpse. It bites! (2x) You hit it. You bite it. It hits! It bites! (2x) You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - an uncursed burnt +0 cloak of magic resistance (being worn)* o - an [uncursed] +0 iron skull cap [orcish helm] (being worn) r - a [blessed] +2 pair of hard shoes [iron] (being worn) Comestibles h - an [uncursed stale] egg Scrolls i - an uncursed scroll of enchant weapon* B - an [uncursed] scroll [of enchant weapon] Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of extra healing* t - an [uncursed] vellum spellbook [of invisibility] x - an [uncursed] spellbook of light A - an [uncursed] spellbook of cause fear Potions f - an uncursed potion of see invisible* g - an uncursed potion of enlightenment* z - 2 [uncursed] potions called booze [of booze] Rings e - an uncursed ring of teleport control (on right hand)* n - an uncursed ring of conflict s - an [uncursed] jacinth ring [of regeneration] Wands c - an uncursed wand of light (0:15)* Tools p - an [uncursed] key [skeleton key] y - an [uncursed] can of grease [0:13] Final Attributes You were piously aligned. Hunger level was 560. Your alignment was 27 / 28. Monster difficulty range was 1 - 6. Level difficulty was 6. You were level-drain resistant. You were magic-protected. You were blinded. You had teleport control. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 4% 82% b - extra healing 3 healing 91% 82% c - light 1 divination 4% 98% d - cause fear 3 enchantment 17% 98% Vanquished creatures 2 large mimics 2 small mimics a gold golem a jaguar 2 gnome mummies a woodchuck a fog cloud a yellow light a violet fungus a red naga hatchling 2 elf zombies (4 created) a baby crocodile 3 dwarves 2 homunculi (5 created) 4 rothes (5 created) a rabid rat a centipede an iguana an acid blob 3 gas spores a large kobold a hobgoblin 8 giant rats 2 yellow molds (3 created) 2 garter snakes 3 geckos (4 created) a jackal 3 foxes a kobold 4 goblins 8 grid bugs (10 created) 3 bats 7 lichens (8 created) a kobold zombie 6 newts (7 created) 83 creatures vanquished. Voluntary challenges You used a wielded weapon 76 times. You read items or engraved 9 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 1 time. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: an altar to Anhur, a fountain Level 2: a fountain Level 3: a general store Level 5: [oracle] many fountains Level 6: <- You were here a general store, a fountain Game information Seed: 2204181691 Started: 2015-12-30 19:21:13 Ended: 2015-12-31 08:15:37 Play time: PT00:06:19 Goodbye AlRaquish the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 3731 points, and 850 pieces of gold, after 3601 moves. Killer: rothe You were level 7 with a maximum of 41 hit points when you died. You didn't beat your previous score of 7458 points. No Points Name Hp [max] 1 362785 tertium-Con-Hum-Mal-Cha died in One-eyed Sam's Market on level 22 [max 25]. Killed by One-eyed Sam, while helpless. - [286] 2 101147 Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 25 [max 26]. Killed by a captain. - [109] 3 100000 rail-Wiz-Vam-Mal-Cha died in Fort Ludios. Killed by a lieutenant. - [98] 23 7652 Savojin-Wiz-Elf-Fem-Cha died in The Gnomish Mines on level 7. Killed by an enormous rat. - [53] 24 7614 AlRaquish-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 7. Killed by an owlbear. - [54] *25 7458 AlRaquish-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 9. Killed by an Elvenking. - [71] * 3731 AlRaquish-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a rothe. - [41] 26 6101 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3 [max 5]. Killed by a little dog, while frozen by a monster's gaze. - [67] 27 5721 Haudegen-Ran-Elf-Fem-Cha died in The Dungeons of Doom on level 6 [max 8]. Killed by a winter wolf cub. - [54]