AlRaquish, chaotic male vampiric Wizard
                                                                               
                                                                         
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[AlRaquish the Conjurer]  St:8 Dx:14 Co:12 In:17 Wi:13 Ch:11  Chaotic
Dungeons of Doom:5  $:387 HP:0(38) Pw:69(69) AC:9  Exp:5 T:2966 Fainted 

Latest messages

You feel that Anhur is displeased.
You faint from lack of food.
You regain consciousness.
You faint from lack of food.
The fox bites!
The fox is killed!
You regain consciousness.
You feel wise!
You feel smart!
You feel wise!
You feel self-knowledgeable...
The feeling subsides.
Huh, What? Where am I?
Ooph! This tastes like liquid fire!
You faint from lack of food.
The cave spider bites!
The cave spider is killed!
You regain consciousness.
There is nothing here to pick up.
You faint from lack of food.
You feel less confused now.
You regain consciousness.
You faint from lack of food.
You regain consciousness.
91 gold pieces.
You faint from lack of food.
You regain consciousness.
You faint from lack of food.
The killer bee stings! (24x)
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff (weapon in hands)*

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*
z - an [uncursed +0] iron skull cap [orcish helm]

Comestibles

p - an [uncursed] eucalyptus leaf

Scrolls

i - an uncursed scroll of remove curse*
j - an uncursed scroll of gold detection*
k - an uncursed scroll of identify*
B - an [uncursed] scroll of gold detection

Spellbooks

l - a blessed spellbook of force bolt*
m - an uncursed spellbook of cure sickness*
t - an [uncursed] spellbook of healing

Potions

f - an uncursed potion of invisibility*

Rings

d - an uncursed ring of cold resistance (on right hand)*
e - an uncursed ring of sustain ability*
C - a [cursed] opal ring [of regeneration]

Wands

c - an uncursed wand of speed monster (0:5)*

Tools

n - an uncursed blindfold*
q - an [uncursed] magic whistle
r - an [uncursed] brass lantern
s - an [uncursed] looking glass [mirror]

Gems

A - an [uncursed] red gem [jasper]

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%86%
cure sicknesshealing93%86%
healinghealing0%95%

Vanquished creatures

63 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 939001069
Started: 2015-12-25 10:42:20
Ended: 2015-12-26 16:33:46
Play time: PT00:05:20

Goodbye

Goodbye AlRaquish the Wizard...
You died in The Dungeons of Doom on dungeon level 5 with 1625 points,
and 387 pieces of gold, after 2966 moves.
Killer: killer bee, while fainted from lack of food
You were level 5 with a maximum of 38 hit points when you died.
You didn't beat your previous score of 7458 points.
 No  Points     Name                                                   Hp [max]
  1     362785  tertium-Con-Hum-Mal-Cha died in One-eyed Sam's Market
                on level 22 [max 25].  Killed by One-eyed Sam, while
                helpless.                                               - [286]
  2     101147  Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on
                level 25 [max 26].  Killed by a captain.                - [109]
  3     100000  rail-Wiz-Vam-Mal-Cha died in Fort Ludios.  Killed by
                a lieutenant.                                           -  [98]

 23       7652  Savojin-Wiz-Elf-Fem-Cha died in The Gnomish Mines on
                level 7.  Killed by an enormous rat.                    -  [53]
 24       7614  AlRaquish-Wiz-Vam-Mal-Cha died in The Dungeons of
                Doom on level 7.  Killed by an owlbear.                 -  [54]
*25       7458  AlRaquish-Wiz-Vam-Mal-Cha died in The Dungeons of              
                Doom on level 9.  Killed by an Elvenking.               -  [71]
*         1625  AlRaquish-Wiz-Vam-Mal-Cha died in The Dungeons of              
*               Doom on level 5.  Killed by a killer bee, while                
                fainted from lack of food.                              -  [38]
 26       6101  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 3 [max 5].  Killed by a little dog, while
                frozen by a monster's gaze.                             -  [67]
 27       5721  Haudegen-Ran-Elf-Fem-Cha died in The Dungeons of Doom
                on level 6 [max 8].  Killed by a winter wolf cub.       -  [54]