AlRaquish, chaotic male vampiric Wizard ------- |.....| |.....| |..<..| ......| |.....| #-.....| ###------- # d ### #% # #dd### ### | ... |.... ...... |...... -------- [AlRaquish the Thaumaturge] St:5 Dx:19 Co:11 In:12 Wi:12 Ch:9 Chaotic Dungeons of Doom:8 $:775 HP:0(54) Pw:117(117) AC:8 Exp:8 T:3999 Latest messages You displaced Jellybean. The warg bites! You miss the warg. You bite the warg. The warg bites! You hit the warg. You bite the warg. The warg bites! You hit the warg. You bite the warg. The warg bites! You miss the warg. You bite the warg. The warg bites! You hit the warg. You bite the warg. The warg bites! You hit the warg. You bite the warg. You kill the warg! You see here a warg corpse. There is a warg corpse here; eat it? [ynq] (n) You drain the blood from the warg corpse. Blecch! Rotten blood! The world spins and goes dark. The warg bites! The large dog bites the warg. The warg misses the large dog. The warg bites! (2x) You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* p - an uncursed +1 dwarvish spear (alternate weapon; not wielded) Armor b - an uncursed +0 cloak of magic resistance (being worn)* y - an [uncursed] +0 iron skull cap [orcish helm] (being worn) Comestibles I - an [uncursed] carrot Scrolls i - an uncursed scroll of light* j - an uncursed scroll of magic mapping* s - an [uncursed] scroll of light u - an uncursed scroll of teleportation z - an [uncursed] scroll of identify H - an [uncursed] scroll of teleportation Spellbooks k - an [uncursed] spellbook of jumping l - a blessed spellbook of force bolt* m - an uncursed spellbook of remove curse* E - an [uncursed] spellbook of slow monster Potions h - an uncursed potion of levitation* Rings d - an uncursed ring of free action (on right hand)* e - an uncursed ring of teleport control (on left hand)* Wands c - an uncursed wand of light (1:0)* r - an [uncursed] wand of sleep [0:7] t - an uncursed wand of probing (0:7) Tools g - an [uncursed tooled] horn w - an [uncursed] magic whistle Gems o - an uncursed jet stone Final Attributes You were piously aligned. Hunger level was 501. Your alignment was 29 / 29. Monster difficulty range was 1 - 8. Level difficulty was 8. You were level-drain resistant. You were magic-protected. You were telepathic. You were invisible. You had teleport control. You could fly. You could survive without air. You regenerated. You had free action. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 19% 81% b - remove curse 3 clerical 100% 81% c - jumping 1 escape 19% 93% d - slow monster 2 enchantment 19% 96% Vanquished creatures a warg (4 created) 2 giant beetles a winter wolf cub a vampire bat an orc mummy a lizard a dust vortex a plains centaur 3 fire ants 10 Uruk-hai a woodchuck a yellow light a shrieker 2 gray oozes 3 elf zombies 3 giant ants a little dog 5 floating eyes a dwarf 2 homunculi a kobold lord 3 rothes a giant bat a monkey 3 iguanas 17 killer bees an acid blob a coyote a hobbit 4 manes (6 created) a large kobold 3 giant rats 3 cave spiders 2 yellow molds a green mold a gnome zombie 2 geckos 6 jackals a fox 3 kobolds a sewer rat 4 grid bugs 2 bats (3 created) 6 lichens (7 created) 4 kobold zombies (5 created) 4 newts 119 creatures vanquished. Voluntary challenges You used a wielded weapon 111 times. You read items or engraved 5 times. You put on armor 12 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 1: a fountain Level 2: Portal to Advent Calendar Level 3: many altars Level 4: a potion shop Level 5: [oracle] many fountains Level 6: a fountain Level 8: <- You were here Advent Calendar: Level 5: [advcal] many trees Game information Seed: 1134161848 Started: 2015-12-18 12:24:38 Ended: 2015-12-19 08:51:31 Play time: PT00:10:39 Goodbye AlRaquish the Wizard... You died in The Dungeons of Doom on dungeon level 8 with 6196 points, and 775 pieces of gold, after 3999 moves. Killer: warg, while unconscious from rotten food You were level 8 with a maximum of 54 hit points when you died. You reached the 21st place on the top 100 list. No Points Name Hp [max] 1 101147 Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 25 [max 26]. Killed by a captain. - [109] 2 100000 rail-Wiz-Vam-Mal-Cha died in Fort Ludios. Killed by a lieutenant. - [98] 3 65237 BlueOoze-Mon-Hum-Mal-Neu died in The Ruins of Moria on level 14 [max 22]. Killed by Durin's Bane. - [70] 19 6961 tertium-Con-Hum-Mal-Cha died in The Gnomish Mines on level 8. Killed by a watch captain. - [83] 20 6437 AlRaquish-Wiz-Vam-Mal-Cha died in Sokoban on level 5 [max 6]. Killed by a Mordor orc. - [62] *21 6196 AlRaquish-Wiz-Vam-Mal-Cha died in The Dungeons of * Doom on level 8. Killed by a warg, while unconscious from rotten food. - [54] 22 5541 lance-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 12. Killed by a panther. - [53] 23 4903 Billy-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 7. Killed by a titanothere. - [62]