AlRaquish, chaotic male vampiric Wizard ---------------- ------ ------------ |........+.....| #####.....| |(.......%.| |..........>...-############|...%| #-........<.| |............^.| #...)..###########|..........| |..............| #------ ------------ ---------------- #### # # ## # ### # ######q@# # ### # # # # [AlRaquish the Thaumaturge] St:11 Dx:17 Co:14 In:18 Wi:10 Ch:10 Chaotic Dungeons of Doom:14 $:2784 HP:0(58) Pw:60(120) AC:6 Exp:9 T:7028 Burdened Latest messages You stop exploring, because you can't see where you're going. You can see again. Count: 10 (2x) The door opens. Suddenly, the dwarf mummy disappears out of sight. In what direction? The spell hits the floating eye! You kill the floating eye! You see here a statue of a monkey. In what direction? You have a little trouble lifting i - a spellbook of charm monster. You see here 65 rocks. Your movements are slowed slightly because of your load. What do you want to drop? [$a-gim-qtuwyzBG-JNQT-Z or ?*] You drop a spellbook of charm monster. Your movements are now unencumbered. You have a little trouble lifting T - a scroll of identify. Your movements are slowed slightly because of your load. You hear someone counting money. You displaced your warhorse. Pick an object. q a quadruped (leocrotta) The leocrotta hits! The leocrotta bites! The leocrotta hits! (2x) The leocrotta bites! The leocrotta hits! (2x) The leocrotta bites! The leocrotta hits! (2x) You die... Your inventory Weapons a - a blessed +2 quarterstaff (weapon in hands)* H - 11 [uncursed +0] throwing stars [shuriken] Armor b - an uncursed rotted +0 cloak of magic resistance (being worn)* o - an [uncursed] +1 iron skull cap [orcish helm] (being worn) B - an [uncursed] rusty +1 pair of hard shoes [iron] (being worn) Scrolls u - an [uncursed] scroll of flood Q - 2 [uncursed] scrolls of light T - 2 [uncursed] scrolls of identify V - an [uncursed] scroll of blank paper Y - an [uncursed] scroll of create monster Spellbooks m - an uncursed spellbook of charm monster* w - an [uncursed] spellbook of restore ability I - an [uncursed] spellbook of stone to flesh N - an [uncursed] spellbook of clairvoyance W - an [uncursed] spellbook of healing Z - an [uncursed] spellbook of magic missile Potions d - an [uncursed] potion of paralysis g - an uncursed potion of monster detection* z - an [uncursed] muddy potion [of speed] G - an [uncursed] swirly potion [of extra healing] U - a [cursed] smoky potion [of invisibility] Rings e - an uncursed +2 ring of increase accuracy (on right hand)* Wands c - an uncursed wand of lightning (0:5)* f - an [uncursed] bronze wand [of light (0:12)] t - an [uncursed] brass wand [of undead turning (0:8)] J - an [uncursed] brass wand [of undead turning (0:6)] X - an [uncursed] forked wand [of make invisible (0:8)] Tools n - an uncursed magic marker (0:24)* p - an [uncursed] brass lantern q - an [uncursed tin] whistle Gems y - an [uncursed] black gem [jet] Final Attributes You were piously aligned. Hunger level was 759. Your alignment was 44 / 45. Monster difficulty range was 2 - 11. Level difficulty was 14. You were level-drain resistant. You were magic-protected. You were telepathic. You could fly. You could survive without air. You had a +2 bonus to hit. You regenerated. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 4% 65% b - charm monster 3 enchantment 13% 65% c - restore ability 4 healing 100% 86% d - create monster 2 clerical 22% 86% e - stone to flesh 3 healing 86% 87% f - clairvoyance 3 divination 86% 90% g - healing 1 healing 4% 96% h - magic missile 2 attack 4% 99% Vanquished creatures a queen bee a couatl 5 small mimics (15 created) a xan a freezing sphere 2 tengu (3 created) a chameleon 3 leprechauns 3 iron piercers a giant spider an ice vortex a vampire bat a brown pudding (2 created) a rust monster (2 created) an owlbear (2 created) 3 lizards (6 created) a dog a dingo (2 created) 2 housecats a blue jelly 3 dust vortices a raven a gnome mummy a snake (2 created) 3 human zombies a snow ant 3 Mordor orcs a rock piercer a woodchuck a pony a fog cloud 4 yellow lights a violet fungus (3 created) 2 gnome lords (3 created) a gnomish wizard a guardian naga hatchling a wax golem a giant ant 4 floating eyes (6 created) a dwarf a homunculus (2 created) a hill orc (2 created) a rothe a dwarf zombie a wererat a werejackal an iguana 14 killer bees 2 coyotes a hobbit (2 created) 6 manes a large kobold a hobgoblin 4 giant rats (5 created) 2 cave spiders 2 yellow molds (3 created) 3 gnomes (4 created) 4 geckos a jackal 4 goblins 3 sewer rats (5 created) 11 grid bugs a bat 2 kobold zombies 3 newts (4 created) 137 creatures vanquished. Voluntary challenges You used a wielded weapon 175 times. You read items or engraved 16 times. You put on armor 23 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 14 Level 1: a fountain, a sink Level 2: a music store Level 3: some fountains Level 4: a jewelry store, a sink Level 5: a fountain Level 6: a fountain Level 7: an armor shop Level 9: a sink Level 10: a jewelry store Stairs up to Town, level 9 Level 11: a scroll shop, many fountains Level 13: a fountain Level 14: <- You were here Town: levels 8 to 9 Level 8: [town] a fountain Game information Seed: 4034471227 Started: 2015-11-17 09:52:01 Ended: 2015-11-19 18:23:10 Play time: PT00:17:36 Goodbye AlRaquish the Wizard... You died in The Dungeons of Doom on dungeon level 14 with 12854 points, and 2784 pieces of gold, after 7028 moves. Killer: leocrotta You were level 9 with a maximum of 58 hit points when you died. You reached the 27th place on the top 100 list. No Points Name Hp [max] 1 697887 blub-Val-Dwa-Fem-Law died in Gehennom on level 37 [max 46]. Killed by brainlessness. 245 [245] 2 224220 rail-Bar-Vam-Fem-Cha died in One-eyed Sam's Market on level 24 [max 29]. Killed by a captain. - [133] 3 145565 rail-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 2 [max 25]. Killed by the wrath of Amaterasu Omikami. 108 [108] 25 13258 Gummibjorn-Bar-Orc-Mal-Cha turned to stone in Sokoban on level 5 [max 7]. Petrified by a chickatrice. 87 [92] 26 13218 AlRaquish-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 9. Killed by an invisible Green-elf. - [68] *27 12854 AlRaquish-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a leocrotta. - [58] 28 12481 mightyquin-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 6 [max 10]. Killed by a trickery. 99 [99] 29 12450 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 6 [max 7]. Killed by an ape. - [58]