Adine, neutral female human Ranger ------ ############################)###)######### |....| # ---------------------------------# |.>).-## |..........................).)..|# --------- |....| |.------------.....------------.|# ........| -+---- |.|.%.|...|%!|.....| .|(((|...|.|# #+.........| |.|%+)|...|%%|.....|..|(/(|...|.|# ###|.........| |.|[?(|...|..|.....-..|)..| ..|.|#######..........| |.|...|...||--.....----)-----|-.| ### |......<..| |.-|----|--)....................| # ---------- |...$........){))....{.........)|### |.-|---(---....-|----...........|# |.|...|...|---.|....|.-----|---.|# |.|((.|...| +.|....|.| |...)|.|# |.|(((|...| |.|..@.|.| |..%.|.|# |.|.((|...| |.|..@.|.+ |....|.|# |.------------.------.---------.-# |........)......................| --------------------------------- [Adine the Trailblazer] St:18/01 Dx:11 Co:17 In:14 Wi:14 Ch:7 Neutral Mine Town:5 $:262 HP:0(60) Pw:60(60) AC:6 Exp:9 T:5885 Hungry Latest messages You kill the panther! Unknown command ' '. There are many objects here. You have a little trouble lifting a panther corpse. Continue? [ynq] (q) q - a panther corpse. You rebalance your load. Movement is difficult. The priest of Mars intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... # (2x) What do you want to sacrifice? [q or ?*] (2x) Your sacrifice is consumed in a burst of flame! You sense a conflict between Venus and Mars. You feel the power of Venus increase. The altar glows gray. The priest of Mars gets angry! Your movements are now unencumbered. The priest of Mars wields a mace! The priest of Mars kicks! The priest of Mars casts a spell at you! You are frozen in place! The priest of Mars swings his mace. The priest of Mars hits! The priest of Mars kicks! The priest of Mars points all around, then curses. You are beginning to feel hungry. The priest of Mars swings his mace. The priest of Mars hits! The priest of Mars kicks! You die... Your inventory Weapons a - an uncursed corroded +1 dagger* b - an uncursed +1 bow (weapon in hand)* c - 13 uncursed +2 arrows (in quiver)* d - 37 blessed +0 arrows* Armor e - a blessed +2 cloak of displacement (being worn)* i - a cursed [+0] elven mithril-coat l - an uncursed +0 iron skull cap [orcish helm] (being worn) Comestibles Y - a [cursed] food ration* Scrolls h - a blessed scroll of create monster p - a blessed scroll labeled NR 9 [of enchant armor] v - an uncursed scroll labeled VENZAR BORGAVVE [of light] y - an uncursed scroll labeled GNIK SISI VLE [of gold detection] z - a cursed scroll labeled HAPAX LEGOMENON [of confuse monster] A - a cursed scroll labeled THARR [of taming] F - an uncursed scroll of create monster G - a cursed scroll labeled GNIK SISI VLE [of gold detection] H - 2 uncursed unlabeled scrolls [of blank paper] P - 2 cursed scrolls labeled YUM YUM [of identify]* Rings g - an uncursed ring of regeneration (on right hand) s - an uncursed -1 ring of gain constitution I - a cursed agate ring [of aggravate monster] L - a cursed copper ring [of teleportation]* M - a cursed jacinth ring [of polymorph]* Wands r - an [uncursed] wand of magic missile [0:3] C - an uncursed pine wand [of striking (0:5)] D - an uncursed alabaster wand [of teleportation (0:6)] R - a cursed walnut wand [of undead turning (0:4)] S - a cursed alabaster wand [of teleportation (0:5)] Tools j - an uncursed key [skeleton key] n - an uncursed key [skeleton key] E - an uncursed magic marker [0:40] N - an uncursed magic marker [0:65] Q - an uncursed bag [sack] U - an uncursed bag [sack] V - an uncursed blindfold W - a cursed bag [sack]* X - a cursed tinning kit [0:25]* Z - a cursed magic marker [0:23] Contents of the sack: an uncursed green gem [worthless glass] Contents of the sack: a cursed amber potion [of paralysis] a cursed cloudy potion [of healing] a blessed dark green potion [of see invisible] 2 cursed dark potions [of restore ability] a cursed effervescent potion [of booze] 2 cursed fizzy potions [of sickness] a cursed gooey potion [of sleeping] a cursed indigo potion [of invisibility] a blessed milky potion [of gain ability] a cursed orange potion [of hallucination] an uncursed potion of speed a blessed slimy potion [of object detection] an uncursed slimy potion [of object detection] a cursed slimy potion [of object detection] a blessed viscous potion [of extra healing] an uncursed viscous potion [of extra healing] The sack is empty. Final Attributes You were piously aligned. Hunger level was 150. Your alignment was 39 / 39. Monster difficulty range was 0 - 7. Level difficulty was 5. You were poison resistant. You were telepathic. You had automatic searching. You were displaced. You were stealthy. You regenerated. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures 2 ghosts (3 created) a giant mimic 3 wargs 3 small mimics (5 created) a winter wolf cub a panther a leprechaun (3 created) an orc mummy a dog (2 created) 2 jaguars 2 dwarf lords 2 ravens a Woodland-elf a snow ant a wood nymph (2 created) a mountain nymph (2 created) a shrieker 6 gnome lords (10 created) 2 gnomish wizards a paper golem a wax golem 2 giant ants (3 created) 2 little dogs (3 created) 3 floating eyes 11 dwarves (13 created) 4 rothes a rabid rat 3 giant bats a wererat an iguana an acid blob (3 created) a coyote 2 hobbits 12 manes 7 giant rats a yellow mold 55 gnomes (70 created) 19 Keystone Kops a garter snake a gnome zombie (2 created) 2 geckos 4 jackals a kobold 2 goblins 3 sewer rats 14 grid bugs 3 lichens (4 created) 3 kobold zombies 5 newts 200 creatures vanquished. Voluntary challenges You used a wielded weapon 230 times. You read items or engraved 75 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 81 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] bow [Skilled] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 2: Stairs down to The Gnomish Mines Level 3: a tin shop, a fountain Level 4: some fountains Level 5: a fountain The Gnomish Mines: levels 3 to 8 Level 5: [minetn] <- You were here many shops, a temple to Venus, some fountains Game information Started: 2014-02-15 23:10:23 Ended: 2014-02-16 00:14:49 Play time: PT00:15:40 Goodbye Adine the Ranger... You died in The Gnomish Mines on dungeon level 5 with 9436 points, and 262 pieces of gold, after 5885 moves. Killer: priest of Mars, while paralyzed by a monster You were level 9 with a maximum of 60 hit points when you died. You didn't beat your previous score of 40786 points. No Points Name Hp [max] 1 1926294 Graylight-Rog-Hum-Mal-Cha ascended to demigod-hood. 557 [558] 2 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 3 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364] 63 42070 Goosnargh-Ran-Elf-Mal-Cha died in The Dungeons of Doom on level 20. Killed by a dwarf king. - [80] 64 41757 jente-Mon-Hum-Mal-Law died in Sokoban on level 5 [max 11]. Killed by a bolt of lightning. - [74] *65 40786 Adine-Ran-Hum-Fem-Neu died in The Gnomish Mines on level 11. Killed by a troll. - [76] * 9436 Adine-Ran-Hum-Fem-Neu died in The Gnomish Mines on * level 5 [max 8]. Killed by a priest of Mars, while paralyzed by a monster. - [60] 66 40121 weirdvic-Bar-Orc-Mal-Cha quit in The Dungeons of Doom on level 8 [max 10]. 118 [118] 67 39574 aaxelb-Tou-Hum-Mal-Neu died in Sokoban on level 7 [max 11]. Killed by a giant beetle, while sleeping. - [75]