spontiff, chaotic female elven Wizard ------- ------ |.....+ #.....| |.....| ###|.._.| |.....| ----------### |....-# |......# ##..........### ------# |..{..|# |(.......| # # -.-----# |....<...+ # ## # --.------- # # # # ##### # # ### `##------------ # # # ##-..........| # # #### #|..........| # ### --------|--- #...........| ---|---- # |..).......| -----.------ #|....`..#f:@###|..........| #.......| #..........>| -------- ------------ Spontiff the Evoker St:10 Dx:15 Co:10 In:20 Wi:8 Ch:13 Chaotic S:812 Dlvl:7 $:512 HP:0(11) Pw:9(9) AC:9 Xp:1/0 Hungry Your inventory Amulets A - a cursed magical circular amulet [of restful sleep] Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) b - an uncursed [+0] stout spear [dwarvish] r - 11 uncursed [+0] elven arrows y - 11 uncursed [+2] magical arrows [of detonation] Armor q - an uncursed +0 cloak of magic resistance (being worn) Comestibles n - 3 uncursed food rations Scrolls i - 2 uncursed scrolls of light j - an uncursed scroll of create monster k - an uncursed scroll of enchant weapon B - an uncursed magical scroll labeled HACKEM MUCHE [of charging] D - an uncursed magical scroll labeled TEMOV [of identify] E - an uncursed unlabeled scroll [of blank paper] F - an uncursed magical scroll labeled JUYED AWK YACC [of fire] Spellbooks G - an uncursed dull spellbook [of haste self] H - an uncursed gold spellbook [of charm monster] Potions g - 4 uncursed potions of water h - an uncursed potion of see invisible z - an uncursed magical swirly potion [of sleeping] Rings R - an uncursed ring of protection from shape changers W - an uncursed ring of conflict Wands J - a wand of undead turning (0:6) Tools t - an uncursed blindfold w - an uncursed leather drum Final attributes You were nominally aligned Your alignment was 0 You were sleep resistant You were magic-protected You had infravision You are dead Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - drain life 2 attack 0% Vanquished creatures a fog cloud a straw golem a red mold a gecko 4 jackals a fox a grid bug 2 lichens a newt 13 creatures vanquished. Voluntary challenges You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Latest messages In what direction? The door resists! In what direction? The door opens. You begin bashing monsters with your bare hands. You hit the lizard. The lizard bites! 121 gold pieces. The lizard bites! Something is written here in the dust. You read: "?|ad was ?cre". You are beginning to feel hungry. You hear some noises. The lizard bites! You die... Do you want your possessions identified? [ynq] (n) Do you want your possessions' identification state identified? [ynq] (n) Do you want to see your attributes? [ynq] (n) Do you want an account of creatures vanquished? [ynq] (n) Do you want to see your conduct? [ynq] (n) Goodbye spontiff the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 761 points, and 512 pieces of gold, after 1010 moves. Killer: a lizard You were level 1 with a maximum of 11 hit points when you died. You didn't beat your previous score of 3694 points. No Points Name Hp [max] 1 51821 Vis-Mon-Hum-Fem-Law turned to stone in The Dungeons of Doom on level 22. Petrified by a cockatrice. 80 [80] 2 28072 partlyeate-Val-Dwa-Fem-Law died in Gehennom on level 32. Burned by molten lava. - [87] 3 9016 Khor-Val-Dwa-Fem-Law died in Sokoban on level 4 [max 7]. Zombified by a kobold zombie. 69 [78] 10 4108 Vis-Mon-Hum-Mal-Law died in The Dungeons of Doom on level 8. Killed by a stone golem. - [38] 11 3901 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 6 [max 9]. Killed by a dwarvish mummy. - [46] *12 3694 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 6 [max 10]. Killed by a dwarvish lord. - [45] * 761 spontiff-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a lizard. - [11] 13 3311 Vis-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 8. Killed by a winter wolf cub. - [54] 14 3182 Vis-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 7 [max 8]. Killed by a shimmering dragon. - [58]