menche, chaotic male kobold Wizard --- ---- --.-- |..| |...-- --.}--- --...| --.....---- --..)-- ----......^..| |*....-----}............| --.`..).................| ---- |..----.|.|}..|.......-- --..-- ----..| ----- ---|....---....-- |..|............| ....... |.............(.-- ... %-- ..-- ...}..... |.....*..|......)---..-- |..-- ....| ...---.....| --......---....|.......---.}.| ....| h......| |-....----......| ---.----..........-| .<..-- >k.....| |....^..........-- --- |.......}...| ...}.---- --f....--|}..|..}.........| ---.|......-----------..--..............| |......| |.----..........-- ---...........*..%...........[....[...| |......| --- --..........| |......----------......|..#------..--- --.----- |..--..--.-- --.|.*-- ---- --- ----------- ------ Menche the Conjurer St:11 Dx:15 Co:12 In:16 Wi:10 Ch:13 Chaotic Dlvl:4 $:413 HP:-10(31) Pw:45(50) AC:9 Xp:5/175 T:1592 Your inventory Weapons a - a blessed burnt +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls r - a [cursed] unlabeled scroll [of blank paper] k - a blessed unlabeled scroll [of blank paper] j - an uncursed unlabeled scroll [of blank paper] i - an uncursed unlabeled scroll [of blank paper] Spellbooks l - a blessed plain spellbook [of blank paper] m - an uncursed spellbook of cure sickness Potions s - an [uncursed] clear potion [of water] o - an uncursed clear potion [of water] h - an uncursed clear potion [of water] g - an uncursed clear potion [of water] f - an uncursed clear potion [of water] Rings d - an uncursed very rusty +1 ring of gain strength e - an uncursed ring of shock resistance Wands c - an uncursed wand of undead turning (0:7) Tools n - an uncursed blindfold q - an [uncursed] thoroughly rusty [+0] pick-axe Final attributes You were devoutly aligned Your alignment was 17 You were poison resistant You were magic-protected You were telepathic You had infravision You are dead Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - cure sickness 3 healing 99% Vanquished creatures a lord 2 zombies 2 dwarves 10 gnomes a ghoul a little dog a floating eye 2 kittens a centipede a werejackal 3 iguanas an acid blob a coyote a hobbit a manes a brown mold a yellow mold a red mold 5 garter snakes a gecko 4 jackals a fox a lichen 2 newts 46 creatures vanquished. Voluntary challenges You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Latest messages You displace Scruffles. You displace Scruffles. The centipede bites! You miss the centipede. Scruffles bites the centipede. Scruffles misses the centipede. You kill the centipede! The dwarf swings his wooden pick-axe. The dwarf hits! In what direction? The spell misses the dwarf. You hit the dwarf. The dwarf swings his wooden pick-axe. The dwarf hits! You miss the dwarf. You hit the dwarf. The dwarf swings his wooden pick-axe. The dwarf hits! You die... Do you want your possessions identified? [ynq] (n) Goodbye menche the Wizard... You died in The Gnomish Mines on dungeon level 4 with 1222 points, and 413 pieces of gold, after 1592 moves. Killer: a dwarf You were level 5 with a maximum of 31 hit points when you died. You didn't beat your previous score of 3694 points. 1 51821 Vis-Mon-Hum-Fem-Law turned to stone in The Dungeons of Doom on level 22. Petrified by a cockatrice. 80 [80] 2 28072 partlyeate-Val-Dwa-Fem-Law died in Gehennom on level 32. Burned by molten lava. - [87] 3 9016 Khor-Val-Dwa-Fem-Law died in Sokoban on level 4 [max 7]. Zombified by a kobold zombie. 69 [78] 10 4108 Vis-Mon-Hum-Mal-Law died in The Dungeons of Doom on level 8. Killed by a stone golem. - [38] 11 3901 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 6 [max 9]. Killed by a dwarvish mummy. - [46] *12 3694 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 6 [max 10]. Killed by a dwarvish lord. - [45] * 1222 menche-Wiz-Kob-Mal-Cha died in The Gnomish Mines on level 4. Killed by a dwarf. - [31] 13 3311 Vis-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 8. Killed by a winter wolf cub. - [54] 14 3182 Vis-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 7 [max 8]. Killed by a shimmering dragon. - [58]