Vis, neutral male human Wizard --- ----`.-- |.*....| --.).%..| |..<)...| |..|...-- --.||.-- --||!| |G|.- -.|. h .|-- .| .- . .. .-- -- Vis the Conjurer St:10 Dx:13 Co:13 In:18 Wi:12 Ch:11 Neutral Dlvl:5 $:595 HP:-6(36) Pw:41(44) AC:8 Exp:5 Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) X - 7 [uncursed +2] darts Armor b - an uncursed +0 cloak of magic resistance (being worn) t - an [uncursed +0] hooded cloak [dwarvish] B - an [uncursed] +0 magical helmet called ESP [of telepathy] (being worn) T - an [uncursed +0] hooded cloak [dwarvish] Comestibles o - an [uncursed] lichen corpse p - an [uncursed] food ration r - 2 [uncursed] tripe rations Scrolls i - an uncursed scroll of magic mapping j - an uncursed scroll of enchant weapon Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of protection Potions f - an uncursed potion of confusion g - an uncursed potion of booze h - an uncursed potion of healing q - an [uncursed] magical orange potion [of gain energy] v - a [blessed] magical potion called obj [of object detection] w - an [uncursed] invisible magical potion [of invisibility] Rings d - an uncursed ring of regeneration e - an uncursed +1 ring of gain constitution Wands c - a wand of digging (0:7) U - an [uncursed] wand of magic missile [0:6] W - an [uncursed] wand of enlightenment [0:13] Tools n - an uncursed blindfold Gems s - an [uncursed] yellowish brown gem [amber stone] O - an [uncursed] stone called luck [luckstone] Final attributes You were devoutly aligned Your alignment was 18 You were magic-protected You were telepathic You were lucky (3) You had extra luck Bad luck did not time out for you Good luck did not time out for you You are dead Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - protection 1 clerical 0% c - flame sphere 1 matter 0% Vanquished creatures a small mimic a flaming sphere 3 zombies a dwarf a water nymph a rock mole 2 gnomes a floating eye a kitten 2 rothes a wererat a werejackal 3 iguanas a hobbit a hobgoblin a giant rat 2 cave spiders a gecko 4 jackals 3 sewer rats 4 grid bugs 2 lichens 4 newts 42 creatures vanquished. Voluntary challenges You were an atheist You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Latest messages 126 gold pieces. You see here 7 darts. X - 7 darts. Click! You trigger a rolling boulder trap! You are hit by a boulder. In what direction? The spell hits the gnome! You kill the gnome! You hit the gnome. You kill the gnome! The dwarf throws a dagger! You are hit by a dagger. The gnome picks up a magical horn. You see here a thonged club. Set boulder to what? You see here a thonged club. The gnome plays a frost horn! The bolt of cold hits you! You die... Do you want your possessions identified? [ynq] (n) Goodbye Vis the Wizard... You died in The Gnomish Mines on dungeon level 5 with 1442 points, and 595 pieces of gold, after 1635 moves. Killer: a gnome's bolt of cold You were level 5 with a maximum of 36 hit points when you died. You didn't beat your previous score of 3694 points. 1 51821 Vis-Mon-Hum-Fem-Law turned to stone in The Dungeons of Doom on level 22. Petrified by a cockatrice. 80 [80] 2 28072 partlyeate-Val-Dwa-Fem-Law died in Gehennom on level 32. Burned by molten lava. - [87] 3 9042 coffeebeet-Arc-Dwa-Fem-Law died in The Dungeons of Doom on level 27. Killed by a human barbarian called Maud. - [15] 13 4684 Vis-Kni-Hum-Mal-Law died in The Dungeons of Doom on level 6. Killed by an ogre, while paralyzed. - [50] 14 4108 Vis-Mon-Hum-Mal-Law died in The Dungeons of Doom on level 8. Killed by a stone golem. - [38] *15 3694 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 6 [max 10]. Killed by a dwarvish lord. - [45] * 1442 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 5. Killed by a gnome's bolt of cold. - [36] 16 3311 Vis-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 8. Killed by a winter wolf cub. - [54] 17 3182 Vis-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 7 [max 8]. Killed by a shimmering dragon. - [58]