Possessions: Weapons M - a blessed +0 dagger (w:10) J - a +0 dagger (w:10) F - a +1 dagger (w:10) Y - the rustproof +0 Magicbane (weapon in hand) (w:10) a - a blessed +1 quarterstaff (w:40) Armor b - an uncursed +0 cloak of magic resistance (being worn) (w:10) H - an uncursed +3 pair of high boots (being worn) (w:20) G - an uncursed +0 pair of water walking boots (w:20) Comestibles E - 2 uncursed tripe rations (w:20) Scrolls A - an uncursed scroll of destroy armor (w:5) j - an uncursed scroll of magic mapping (w:5) h - an uncursed scroll of remove curse (w:5) V - an uncursed scroll of stinking cloud (w:5) Spellbooks W - an uncursed spellbook of clairvoyance (w:50) S - an uncursed spellbook of detect unseen (w:50) k - a blessed spellbook of force bolt (w:50) l - an uncursed spellbook of identify (w:50) z - an uncursed spellbook of magic missile (w:50) p - an uncursed spellbook of stone to flesh (w:50) Potions f - 2 uncursed potions of gain level (w:40) g - an uncursed potion of paralysis (w:20) Rings e - a blessed +2 ring of gain strength (on right hand) (w:3) d - an uncursed ring of protection from shape changers (on left hand) (w:3) Wands c - a wand of create monster (0:14) (w:7) Tools N - a bag of tricks (0:0) (w:15) C - a bag of tricks (0:15) (w:15) m - an uncursed blindfold (w:2) D - a blessed oil lamp (0:1168) (w:20) I - an uncursed skeleton key (w:3) O - 2 uncursed tallow candles (0:200) (w:8) Gems X - an uncursed diamond (w:1) R - an uncursed luckstone (w:10) L - an uncursed obsidian stone (w:1) y - an uncursed worthless piece of green glass (w:1) Q - an uncursed worthless piece of orange glass (w:1) q - 3 uncursed worthless pieces of red glass (w:3) K - an uncursed worthless piece of yellow glass (w:1) ---------------------------------------------------------------------- Final attributes: You were devoutly aligned. You were magic-protected. You were protected from shape changers. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: 2 small mimics a large dog a giant beetle 4 wolves an iron piercer a mumak a vampire bat a gnome king a lizard a dust vortex an ape a human zombie a rope golem a mountain nymph a rock piercer a yellow light 5 gnome lords 2 gnomish wizards a guardian naga hatchling a gray ooze a straw golem a little dog 5 dwarves a kobold shaman 3 rothes 2 giant bats an orc zombie a dwarf zombie an iguana an acid blob 2 hobbits a giant rat 15 gnomes 8 garter snakes 3 geckos 4 jackals 2 sewer rats 3 grid bugs 2 lichens 4 newts 90 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 135 times. You wrote or read 8 times. You drew a magic heptagram 183 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 414 ( 8697 points) Experience: 8 levels (14739 points) Exploration: 7 levels ( 14.89%) (10835 points) Discoveries: 12 items ( 4.18%) ( 6134 points) Valuables value: (no points given unless you survive) Artifact value: 3500 (11774 points) Variety of kills: 40 monsters ( 10.47%) ( 9708 points) Time penalty: 2935 turns ( -553 points) Survival: died (score multiplied by 80%) Total score: 49067 ---------------------------------------------------------------------- Goodbye tvm the Wizard... You died in The Gnomish Mines on dungeon level 7 with 49067 points, and 414 pieces of gold, after 2935 moves. You were level 8 with a maximum of 48 hit points when you died.