Possessions: Amulets Z - a blessed amulet versus poison (w:20) Weapons a - a blessed +1 mace (weapon in hand) (w:30) Armor j - a blessed +0 leather armor (being worn) (w:150) K - a +0 mummy wrapping (w:3) b - a +0 robe (being worn) (w:15) c - a +0 small shield (w:30) Scrolls p - a cursed scroll of create monster (w:5) Rings Y - a ring of conflict (on left hand) (w:3) s - a ring of poison resistance (on right hand) (w:3) f - a ring of polymorph (w:3) r - a ring of regeneration (w:3) t - a ring of searching (w:3) n - a ring of see invisible (w:3) o - a ring of sustain ability (w:3) Wands A - a wand of cancellation (0:4) (w:7) q - a wand of make invisible (0:2) (w:7) Tools R - a blessed bag of holding (w:254) u - a brass lantern (0:1498) (w:30) m - a sack (w:65) k - a towel (w:2) ---------------------------------------------------------------------- Contents of the sack: a spellbook of knock ---------------------------------------------------------------------- Contents of the bag of holding: 2 potions of water a potion of paralysis a potion of monster detection a cursed potion of gain energy a potion of fruit juice a blessed diluted potion of booze a scroll of blank paper an amulet of unchanging an amulet of ESP a blessed +1 silver saber 4 potions of holy water a slime mold a fortune cookie 8 food rations a +0 alchemy smock a magic marker (0:84) a cursed can of grease (0:7) a wand of undead turning (0:6) a wand of speed monster (0:8) a wand of probing (0:8) a ring of shock resistance a ring of see invisible a ring of regeneration a ring of polymorph control a ring of polymorph control a ring of poison resistance a blessed +1 ring of gain strength a potion of sickness a potion of object detection a potion of invisibility a potion of healing a potion of gain ability a blessed potion of extra healing a spellbook of force bolt a cursed scroll of taming a scroll of gold detection a scroll of enchant armor a scroll of charging a spellbook of restore ability a spellbook of knock a spellbook of identify a spellbook of extra healing a scroll of light a scroll of identify a cursed scroll of enchant weapon a scroll of earth a blessed scroll of confuse monster ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were poison resistant. You were invisible. You caused conflict. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: 4 small mimics an iron piercer an orc mummy a dwarf mummy a yeti 2 lizards a jaguar 3 apes a human zombie a soldier ant a bugbear 2 imps 3 Mordor orcs 2 rock piercers 2 ponies a violet fungus a gnomish wizard a kobold mummy a gray ooze a paper golem 2 giant ants a floating eye 2 kobold lords a kobold shaman 2 rothes 3 giant bats 3 orc zombies a dwarf zombie an iguana 2 acid blobs 13 manes 3 giant rats a yellow mold 4 garter snakes a gnome zombie 3 geckos 12 jackals a fox a goblin 5 grid bugs 4 bats 4 lichens 5 newts 106 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You were an atheist. You used a wielded weapon 172 times. You wrote or read 1 time. You drew a magic heptagram 1371 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 30 ( 4954 points) Experience: 8 levels (14739 points) Exploration: 7 levels ( 14.00%) (10498 points) Discoveries: 53 items ( 17.91%) (12694 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 43 monsters ( 11.26%) (10065 points) Time penalty: 4986 turns (-1317 points) Survival: died (score multiplied by 80%) Total score: 41306 ---------------------------------------------------------------------- Goodbye porkozio the Priestess... You died in The Dungeons of Doom on dungeon level 7 with 41306 points, and 30 pieces of gold, after 4986 moves. You were level 8 with a maximum of 67 hit points when you died.