Possessions: Weapons d - a +0 dwarvish mattock (w:120) b - a +1 lance (w:180) a - a +1 long sword (w:40) Armor K - an uncursed +0 dwarvish cloak (w:10) t - an uncursed +0 dwarvish cloak (being worn) (w:10) i - an uncursed +0 dwarvish iron helm (being worn) (w:40) Z - a blessed +1 pair of iron shoes (being worn) (w:50) f - a blessed +0 pair of leather gloves (being worn) (w:10) C - a blessed greased +3 silver dragon scale mail (being worn) (w:40) e - an uncursed +0 small shield (being worn) (w:30) Comestibles g - 9 uncursed apples (w:18) h - 10 uncursed carrots (w:20) M - an uncursed cockatrice corpse (weapon in hand) (w:30) J - an uncursed food ration (w:20) v - 2 uncursed slime molds (w:10) Scrolls x - an uncursed scroll of amnesia (w:5) j - a cursed scroll of enchant weapon (w:5) L - a cursed scroll of gold detection (w:5) s - an uncursed scroll of light (w:5) N - a cursed scroll of remove curse (w:5) W - a cursed scroll of teleportation (w:5) Spellbooks F - an uncursed spellbook of fireball (w:50) G - an uncursed spellbook of magic mapping (w:50) S - an uncursed spellbook of sleep (w:50) Potions r - an uncursed potion of acid (w:20) k - a potion of holy water (w:20) Wands m - a blessed wand of cold (0:5) (w:7) c - a blessed wand of cold (0:6) (w:7) H - a wand of create monster (0:0) (w:7) U - a wand of magic missile (0:4) (w:7) Q - a wand of secret door detection (0:10) (w:7) Tools D - a blessed oil lamp (lit) (0:1267) (w:20) y - an uncursed skeleton key (w:3) n - an uncursed tallow candle (0:200) (w:2) Gems q - 2 uncursed amethyst stones (w:2) R - an uncursed ruby (w:1) w - an uncursed worthless piece of black glass (w:1) O - an uncursed worthless piece of green glass (w:1) A - 2 uncursed worthless pieces of red glass (w:2) o - an uncursed worthless piece of red glass (w:1) B - an uncursed worthless piece of violet glass (w:1) P - 2 uncursed worthless pieces of white glass (w:2) V - 2 uncursed worthless pieces of yellowish brown glass (w:2) z - 2 uncursed worthless pieces of yellowish brown glass (w:2) ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were poison resistant. You were telepathic. You could jump. You were fast. You had reflection. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: 2 large mimics a long worm a small mimic a shocking sphere a watchman a cockatrice 2 horses a black light a gnome king a dwarf mummy 4 brown puddings a yeti a werewolf a dwarf lord a blue jelly 2 gnome mummies 2 human zombies a rope golem a soldier ant 2 bugbears an Uruk-hai a rock piercer 14 gnome lords 2 gnomish wizards 3 kobold mummies a black naga hatchling a gray ooze a barrow wight a baby crocodile 3 giant ants a floating eye 9 dwarves a homunculus a kobold shaman 8 rothes 2 rabid rats 2 giant bats a dwarf zombie 3 killer bees a gas spore a hobbit a large kobold a hobgoblin 47 gnomes 8 garter snakes 2 geckos 3 jackals 2 foxes 2 kobolds a goblin a sewer rat 4 grid bugs a bat 3 lichens 3 kobold zombies 8 newts 173 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 259 times. You wrote or read 6 times. You drew a magic heptagram 976 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. ---------------------------------------------------------------------- Score breakdown: Gold: 217 ( 7768 points) Experience: 9 levels (15757 points) Exploration: 11 levels ( 22.92%) (13838 points) Discoveries: 13 items ( 5.31%) ( 6911 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 56 monsters ( 14.66%) (11486 points) Time penalty: 4525 turns (-1177 points) Survival: died (score multiplied by 80%) Total score: 43666 ---------------------------------------------------------------------- Fare thee well porkman the Knight... You died in The Gnomish Mines on dungeon level 11 with 43666 points, and 217 pieces of gold, after 4525 moves. You were level 9 with a maximum of 54 hit points when you died.