Possessions: Weapons u - 2 cursed +0 daggers (w:20) a - a blessed +1 quarterstaff (weapon in hands) (w:40) Armor T - an uncursed +0 cloak of magic resistance (being worn) (w:10) Potions w - 2 uncursed potions of water (w:40) Rings e - an uncursed ring of cold resistance (w:3) Wands c - an uncursed wand of fire (0:4) (w:7) i - an uncursed wand of lightning (0:4) (w:7) g - an uncursed wand of striking (0:5) (w:7) Tools b - an uncursed bag of holding (w:376) P - an uncursed blindfold (w:2) Q - an uncursed magic lamp (lit) (w:20) k - an uncursed skeleton key (w:3) s - an uncursed partly used tallow candle (0:174) (w:2) r - an uncursed wax candle (0:400) (w:8) m - an uncursed wooden harp (w:30) ---------------------------------------------------------------------- Contents of the bag of holding: an uncursed potion of extra healing an uncursed spellbook of cure sickness an uncursed slime mold an uncursed spellbook of knock a blessed spellbook of force bolt an uncursed spellbook of drain life an uncursed pancake an uncursed lichen corpse 6 uncursed food rations an uncursed carrot 2583 gold pieces an uncursed +2 ring of increase damage an uncursed +1 ring of increase accuracy 2 uncursed potions of water an uncursed potion of object detection an uncursed potion of object detection a blessed potion of object detection an uncursed potion of monster detection an uncursed potion of see invisible an uncursed potion of booze a cursed potion of sleeping an uncursed potion of gain energy an uncursed potion of gain ability a cursed potion of extra healing an uncursed scroll of light an uncursed scroll of identify a cursed scroll of identify a blessed scroll of gold detection an uncursed scroll of enchant weapon 2 uncursed scrolls of enchant weapon an uncursed scroll of scare monster an uncursed scroll of enchant armor a cursed scroll of magic mapping 2 uncursed scrolls of taming an uncursed scroll of remove curse an uncursed scroll of fire a blessed scroll of amnesia an uncursed scroll of teleportation ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were sleep resistant. You were magic-protected. You had infravision. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a shopkeeper a pony 2 gnome lords 2 gnomish wizards 2 giant ants 4 dwarves a giant bat a wererat a killer bee a coyote 2 giant rats a yellow mold a green mold 12 gnomes a gnome zombie 4 jackals a fox a sewer rat 5 grid bugs 4 lichens a kobold zombie 2 newts 51 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 27 times. You wrote or read 2 times. You drew a magic heptagram 194 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You were playing solo. ---------------------------------------------------------------------- Score breakdown: Gold: 2589 (11339 points) Experience: 7 levels (13646 points) Exploration: 5 levels ( 10.42%) ( 8752 points) Discoveries: 11 items ( 3.99%) ( 5989 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 22 monsters ( 5.76%) ( 7199 points) Time penalty: 2106 turns ( -74 points) Survival: died (score multiplied by 80%) Total score: 37480 ---------------------------------------------------------------------- Goodbye nooodl the Wizard... You died in The Gnomish Mines on dungeon level 5 with 37480 points, and 2589 pieces of gold, after 2106 moves. You were level 7 with a maximum of 49 hit points when you died.