Possessions: Weapons a - an uncursed +2 bullwhip (weapon in hand) (w:20) Armor c - a blessed +0 fedora (being worn) (w:3) b - an uncursed +0 leather jacket (being worn) (w:30) Comestibles d - 3 uncursed food rations (w:60) Tools e - an uncursed +0 pick-axe (alternate weapon; not wielded) (w:100) h - an uncursed sack (w:15) f - an uncursed tinning kit (0:89) (w:100) Gems g - an uncursed touchstone (w:10) ---------------------------------------------------------------------- The sack is empty. ---------------------------------------------------------------------- Final attributes: You were fervently aligned. You were stealthy. You were fast. You survived. ---------------------------------------------------------------------- Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never drew a magic heptagram. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 0 ( 0 points) Experience: 1 level ( 0 points) Exploration: 1 level ( 1.89%) ( 0 points) Discoveries: 0 items ( 0.00%) ( 0 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 0 monsters ( 0.00%) ( 0 points) Time penalty: 11 turns ( 0 points) Survival: quit (score multiplied by 90%) Total score: 0 ---------------------------------------------------------------------- Goodbye adnap the Archeologist... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 11 moves. You were level 1 with a maximum of 13 hit points when you quit.