Possessions: Amulets r - an uncursed amulet versus poison (being worn) (w:20) Weapons a - a blessed +1 quarterstaff (w:40) Armor b - an uncursed +0 cloak of magic resistance (being worn) (w:10) G - an uncursed +0 pair of jumping boots (being worn) (w:20) N - an uncursed +2 pair of leather gloves (w:10) p - an uncursed -1 pair of levitation boots (w:15) Comestibles Q - 2 uncursed C-rations (w:20) t - 3 uncursed food rations (w:60) P - 2 uncursed K-rations (w:20) Scrolls V - 2 uncursed scrolls of amnesia (w:10) u - 3 uncursed scrolls of blank paper (w:15) v - an uncursed scroll of confuse monster (w:5) C - a cursed scroll of destroy armor (w:5) i - 2 uncursed scrolls of destroy armor (w:10) D - 2 uncursed scrolls of earth (w:10) l - an uncursed scroll of enchant weapon (w:5) k - an uncursed scroll of food detection (w:5) S - 2 uncursed scrolls of gold detection (w:10) o - 2 uncursed scrolls of light (w:10) h - an uncursed scroll of magic mapping (w:5) X - an uncursed scroll of punishment (w:5) Y - an uncursed scroll of remove curse (w:5) q - an uncursed scroll of scare monster (w:5) B - an uncursed scroll of taming (w:5) Spellbooks E - a blessed spellbook of blank paper (w:50) O - an uncursed spellbook of restore ability (w:50) Potions M - an uncursed potion of acid (w:20) s - a blessed potion of acid (w:20) Z - an uncursed potion of extra healing (w:20) n - an uncursed potion of gain ability (w:20) A - an uncursed potion of levitation (w:20) Rings d - an uncursed ring of conflict (on right hand) (w:3) e - an uncursed ring of protection from shape changers (w:3) Wands c - a blessed wand of secret door detection (0:12) (w:7) Tools f - an uncursed bugle (w:10) w - an uncursed magic marker named 0:0 (0:3) (w:2) x - an uncursed +0 pick-axe (weapon in hand) (w:100) g - an uncursed stethoscope (w:4) Gems L - an uncursed black opal (w:1) H - an uncursed worthless piece of black glass (w:1) J - 2 uncursed worthless pieces of blue glass (w:2) y - an uncursed worthless piece of orange glass (w:1) T - an uncursed worthless piece of red glass (w:1) R - an uncursed worthless piece of yellow glass (w:1) I - 2 uncursed worthless pieces of yellowish brown glass (w:2) ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were magic-protected. You were telepathic. You had infravision. You caused conflict. You could jump. You were lucky. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a captain 3 liches 2 golden nagas 2 lieutenants a fire giant an ogre king a stalker an earth elemental a black naga 2 xorns a giant zombie a sergeant a troll 4 sharks an elf mummy 21 soldiers 6 gremlins a vampire bat 2 rust monsters 3 giant eels a gnome mummy a human zombie 2 gnome lords a Kop Lieutenant a kobold mummy a floating eye 2 dwarves a rothe 5 Kop Sergeants a dwarf zombie a wererat 2 coyotes a hobbit 4 manes a red mold 7 gnomes 6 Keystone Kops 2 geckos 2 jackals a lichen a newt 100 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 38 times. You wrote or read 17 times. You drew a magic heptagram 55 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You were playing solo. ---------------------------------------------------------------------- Score breakdown: Gold: 543 ( 9087 points) Experience: 11 levels (17617 points) Exploration: 28 levels ( 54.90%) (22045 points) Discoveries: 16 items ( 5.80%) ( 7223 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 41 monsters ( 10.73%) ( 9828 points) Time penalty: 2150 turns ( -104 points) Survival: died (score multiplied by 80%) Total score: 52556 ---------------------------------------------------------------------- Goodbye nht the Wizard... You died in The Dungeons of Doom on dungeon level 28 with 52556 points, and 543 pieces of gold, after 2150 moves. You were level 11 with a maximum of 66 hit points when you died.