Possessions: Amulets L - an uncursed amulet of ESP (w:20) J - an uncursed amulet of life saving (w:20) I - an uncursed amulet of life saving (w:20) B - an uncursed amulet of magical breathing (being worn) (w:20) m - an uncursed amulet of magical breathing (w:20) u - a blessed amulet of reflection (w:20) l - a cursed amulet of restful sleep (w:20) H - the blessed Eye of the Aethiopica (w:20) Weapons Q - an uncursed +0 elven arrow (w:1) Armor x - an uncursed +0 elven leather helm (w:3) A - a blessed rustproof -1 helm of opposite alignment (w:50) P - an uncursed burnt +0 pair of high boots (being worn) (w:20) Rings X - an uncursed ring of conflict (w:3) K - a blessed ring of polymorph control (on left hand) (w:3) R - an uncursed ring of regeneration (on right hand) (w:3) Wands F - an uncursed wand of cold (0:2) (w:7) g - an uncursed wand of cold (0:8) (w:7) Z - a blessed wand of create monster (0:12) (w:7) p - an uncursed wand of create monster (0:15) (w:7) E - an uncursed wand of death (0:1) (w:7) s - an uncursed wand of digging (0:5) (w:7) h - an uncursed wand of digging (0:5) (w:7) r - an uncursed wand of lightning (0:4) (w:7) W - an uncursed wand of magic missile (0:3) (w:7) k - an uncursed wand of magic missile (0:7) (w:7) T - an uncursed wand of make invisible (1:6) (w:7) S - an uncursed wand of make invisible (1:6) (w:7) O - an uncursed wand of make invisible (0:5) (w:7) o - an uncursed wand of make invisible (0:7) (w:7) y - a blessed wand of polymorph (4:6) (w:7) i - an uncursed wand of sleep (1:2) (w:7) c - an uncursed wand of sleep (1:3) (w:7) j - an uncursed wand of striking (1:7) (w:7) e - an uncursed wand of striking (0:4) (w:7) U - an uncursed wand of teleportation (1:7) (w:7) a - an uncursed wand of teleportation (0:6) (w:7) Tools b - an uncursed bag of holding (w:333) q - the uncursed Bell of Opening (0:3) (w:10) t - an uncursed blindfold (w:2) G - the uncursed Candelabrum of Invocation (7 candles attached) (0:200) (w:10) w - the blessed Eyes of the Overworld (being worn) (w:3) n - a blessed magic marker (1:31) (w:2) D - an uncursed magic whistle (w:3) v - an uncursed rusty skeleton key (w:3) f - an uncursed rusty stethoscope (w:4) z - an uncursed +0 unicorn horn (w:20) Gems N - 4 uncursed worthless pieces of violet glass (w:4) ---------------------------------------------------------------------- Contents of the bag of holding: an uncursed +0 pair of elven boots a blessed +2 oilskin cloak an uncursed +0 elven cloak an uncursed potion of object detection a blessed +2 ring of increase accuracy 2 uncursed potions of speed a cursed scroll of remove curse a blessed scroll of magic mapping a blessed rusty ring of stealth an uncursed ring of stealth a cursed ring of aggravate monster an uncursed scroll of magic mapping 3 uncursed scrolls of identify an uncursed sprig of wolfsbane 3 uncursed lumps of royal jelly an uncursed magic marker (1:23) a cursed potion of healing a blessed potion of extra healing 2 uncursed potions of extra healing an uncursed lembas wafer an uncursed ring of warning an uncursed ring of hunger an uncursed ring of hunger 2 uncursed potions of paralysis a cursed scroll of confuse monster an uncursed potion of sleeping an uncursed potion of restore ability 4 blessed potions of full healing 10 uncursed scrolls of teleportation 2 cursed scrolls of teleportation 2 blessed scrolls of teleportation 2 uncursed scrolls of taming an uncursed scroll of stinking cloud a cursed scroll of punishment 2 blessed scrolls of light 2 uncursed scrolls of light an uncursed scroll of destroy armor 5 uncursed scrolls of create monster 2 cursed scrolls of create monster 2 blessed scrolls of create monster 3 cursed scrolls of blank paper 4 uncursed scrolls of blank paper a blessed scroll of enchant weapon 5 uncursed scrolls of enchant weapon an uncursed scroll of enchant armor ---------------------------------------------------------------------- Final attributes: You had transgressed. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were magic-protected. You saw invisible. You were telepathic. You were warned. You had automatic searching. You had infravision. You were stealthy. You could fly. You could survive without air. You regenerated. You had polymorph control. You were polymorphed into a master mind flayer. You were fast. You were very lucky. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: Master Kaen 2 krakens a master lich 4 storm giants a silver dragon 2 red dragons 3 white dragons a black dragon a blue dragon a green dragon 2 yellow dragons 6 minotaurs a baluchitherium Vlad the Impaler a trapper 2 baby red dragons a guardian naga a disenchanter 16 vampire lords a shopkeeper an aligned priest a captain 3 liches an ice devil a nalfeshnee a golden naga a black pudding 7 vampires 25 ghosts 5 lieutenants a queen bee a mind flayer a giant mimic 3 zruties 3 fire giants an ogre king an umber hulk an Elvenking 2 hezrous 2 bone devils a large mimic 2 fire vortices 2 long worms 2 couatls 6 stalkers an air elemental 2 fire elementals an earth elemental a water elemental 3 hill giants a giant mummy 2 black nagas 15 xorns 7 giant zombies 6 elf-lords 10 sergeants a barbed devil 2 vrocks a salamander 6 wargs a winter wolf 2 hell hound pups 6 small mimics 3 warhorses a steam vortex 5 xans 2 ettin mummies 4 quantum mechanics an erinys a marilith a shark 3 gelatinous cubes a large dog 2 flaming spheres a gargoyle 2 tengu an ochre jelly an energy vortex 3 elf mummies 2 human mummies a red naga 2 green slimes a pit viper 2 pythons 33 wraiths 7 ettin zombies 3 Grey-elves 48 soldiers a horned devil 3 succubi 2 incubi 2 chameleons a crocodile a giant beetle a quivering blob 3 cockatrices a panther 3 leprechauns 8 giant spiders a scorpion a horse an ice vortex 4 vampire bats a gnome king an orc mummy a brown pudding 4 rust monsters an owlbear 2 Green-elves 2 giant eels a lizard a dog 2 dingos 2 dwarf lords 3 white unicorns 4 ravens 2 Kop Kaptains 2 snakes 9 human zombies 2 Woodland-elves 5 soldier ants 5 bugbears an imp 2 quasits 4 water nymphs 2 mountain nymphs 2 rock piercers a yellow light a shrieker 3 violet fungi 8 gnome lords 3 gnomish wizards 3 Kop Lieutenants a kobold mummy 9 elf zombies 7 ghouls a straw golem 2 giant ants 2 floating eyes 8 dwarves a homunculus 2 kobold lords a kobold shaman 8 hill orcs 3 rothes 3 rabid rats 2 centipedes a giant bat 10 Kop Sergeants 11 orc zombies 11 dwarf zombies 2 iguanas 15 killer bees 2 hobbits 13 hobgoblins 2 giant rats 2 cave spiders a brown mold 2 yellow molds 24 gnomes 25 Keystone Kops 7 garter snakes 6 gnome zombies a gecko 3 jackals 2 foxes 2 kobolds a goblin 3 grid bugs 3 lichens 7 kobold zombies 2 newts 644 creatures vanquished. ---------------------------------------------------------------------- Genocided species: liches demiliches master liches arch-liches 4 species genocided. ---------------------------------------------------------------------- Voluntary challenges: You never hit with a wielded weapon. You wrote or read 80 times. You drew a magic heptagram 185 times. You genocided 4 types of monsters. You polymorphed 22 items. You changed form 17 times. You used 6 wishes. You were playing solo. ---------------------------------------------------------------------- Score breakdown: Gold: 1840 (10846 points) Experience: 16 levels (21576 points) Exploration: 52 levels ( 98.11%) (29710 points) Discoveries: 85 items ( 30.47%) (16559 points) Valuables value: (no points given unless you survive) Artifact value: 16500 (14010 points) Variety of kills: 172 monsters ( 45.03%) (20130 points) Time penalty: 10265 turns (-2359 points) Survival: died (score multiplied by 80%) Total score: 88377 ---------------------------------------------------------------------- Goodbye nht the Monk... You died in Gehennom on dungeon level 42 with 88377 points, and 1840 pieces of gold, after 10265 moves. You were level 16 with a maximum of 72 hit points when you died.