Possessions: Weapons a - the blessed rustproof +1 Excalibur (weapon in hand) (w:40) Armor q - a blessed +1 dwarvish cloak (being worn) (w:10) y - a blessed rusty +0 dwarvish iron helm (being worn) (w:40) A - a blessed +0 dwarvish mithril-coat (being worn) (w:150) H - an uncursed +0 pair of iron shoes (being worn) (w:50) f - an uncursed +0 pair of leather gloves (being worn) (w:10) e - an uncursed +0 small shield (being worn) (w:30) Comestibles g - an uncursed apple (w:2) Q - an uncursed lizard corpse (w:10) Rings F - an uncursed +1 ring of gain strength (on left hand) (w:3) n - a cursed ring of hunger (w:3) s - an uncursed ring of polymorph control (on right hand) (w:3) M - an uncursed ring of teleportation (w:3) Y - an uncursed ring of warning (w:3) Wands T - a cursed wand of create monster (0:10) (w:7) E - an uncursed wand of digging (0:7) (w:7) N - an uncursed wand of magic missile (0:6) (w:7) G - an uncursed wand of speed monster (0:7) (w:7) Tools w - an uncursed magic whistle (w:3) b - an uncursed sack (w:209) k - an uncursed skeleton key (w:3) t - an uncursed towel (w:2) u - an uncursed +0 unicorn horn (w:20) Gems r - an uncursed luckstone (w:10) ---------------------------------------------------------------------- Contents of the sack: an uncursed potion of sleeping a cursed potion of full healing an uncursed potion of extra healing 2 uncursed potions of water an uncursed scroll of identify 2 uncursed scrolls of enchant weapon 2 uncursed pancakes an uncursed food ration 11 uncursed carrots 9 uncursed apples a cursed -2 pair of levitation boots ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were level-drain resistant. You were telepathic. You had automatic searching. You could jump. You had polymorph control. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a small mimic a winter wolf cub a gnome king a gold golem a lizard a dingo a dwarf lord a blue jelly a gray unicorn a black unicorn 6 apes a bugbear 2 rock piercers a pony a shrieker 8 gnome lords 4 gnomish wizards a red naga hatchling a black naga hatchling 2 golden naga hatchlings 4 elf zombies 2 straw golems 2 giant ants a little dog 4 floating eyes 7 dwarves 2 homunculi 5 rothes 3 giant bats 5 monkeys 2 orc zombies 4 dwarf zombies a wererat 6 iguanas a hobbit 3 manes 4 hobgoblins 2 brown molds a yellow mold a red mold 34 gnomes 3 garter snakes 5 geckos 14 jackals a kobold 2 goblins a sewer rat 4 grid bugs 2 bats 8 lichens 2 newts 173 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 198 times. You wrote or read 1 time. You drew a magic heptagram 159 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 0 ( 0 points) Experience: 9 levels (15757 points) Exploration: 6 levels ( 12.24%) ( 9682 points) Discoveries: 14 items ( 5.71%) ( 7171 points) Valuables value: (no points given unless you survive) Artifact value: 4000 (11966 points) Variety of kills: 51 monsters ( 13.35%) (10962 points) Time penalty: 5324 turns (-1412 points) Survival: died (score multiplied by 80%) Total score: 43300 ---------------------------------------------------------------------- Fare thee well nengel the Knight... You died in The Dungeons of Doom on dungeon level 3 with 43300 points, and 0 pieces of gold, after 5324 moves. You were level 9 with a maximum of 62 hit points when you died.