Possessions: Weapons z - 2 uncursed +0 daggers (w:20) a - a blessed +1 mace (w:30) Armor c - an uncursed +0 small shield (being worn) (w:30) Rings U - an uncursed ring of fire resistance (w:3) Z - an uncursed -1 ring of increase accuracy (on right hand) (w:3) Wands i - an uncursed wand of create monster (0:10) (w:7) e - an uncursed wand of light (0:12) (w:7) Tools b - a blessed bag of holding (w:209) P - an uncursed blindfold (w:2) M - an uncursed brass lantern (0:1162) (w:30) l - an uncursed oil lamp (0:368) (w:20) m - an uncursed pair of lenses (w:3) x - an uncursed +0 pick-axe (weapon in hand) (w:100) W - an uncursed sack (w:15) k - an uncursed skeleton key (w:3) Gems S - a blessed luckstone (w:10) ---------------------------------------------------------------------- Contents of the bag of holding: a blessed potion of object detection an uncursed potion of water an uncursed lichen corpse an uncursed +0 robe an uncursed +0 pair of iron shoes an uncursed +0 dwarvish iron helm an uncursed +0 dwarvish mithril-coat an uncursed spellbook of dig a cursed scroll of remove curse an uncursed scroll of amnesia an uncursed scroll of identify an uncursed scroll of enchant weapon 2 uncursed scrolls of light an uncursed spellbook of blank paper a cursed potion of confusion an uncursed wax candle (0:400) an uncursed carrot an uncursed spellbook of force bolt 165 gold pieces 8 uncursed tallow candles (0:200) 3 uncursed tripe rations an uncursed scroll of confuse monster an uncursed sprig of wolfsbane an uncursed clove of garlic a potion of holy water an uncursed spellbook of detect unseen an uncursed spellbook of detect monsters 4 uncursed food rations ---------------------------------------------------------------------- The sack is empty. ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were telepathic. You had a -1 penalty to hit. You were lucky. You had extra luck. Good luck did not time out for you. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a vampire a large mimic a freezing sphere a giant spider a werewolf a dwarf lord a gnome mummy a human zombie a violet fungus 11 gnome lords 2 gnomish wizards a kobold mummy 3 elf zombies 2 floating eyes 12 dwarves a centipede a dwarf zombie a werejackal 2 hobbits 41 gnomes 3 garter snakes a gecko 6 jackals a goblin 6 grid bugs 2 bats a lichen a kobold zombie 4 newts 111 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 196 times. You wrote or read 3 times. You drew a magic heptagram 171 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You were playing solo. ---------------------------------------------------------------------- Score breakdown: Gold: 450 ( 8817 points) Experience: 8 levels (14739 points) Exploration: 11 levels ( 22.92%) (13838 points) Discoveries: 8 items ( 2.70%) ( 4932 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 29 monsters ( 7.59%) ( 8266 points) Time penalty: 2711 turns ( -438 points) Survival: died (score multiplied by 80%) Total score: 40123 ---------------------------------------------------------------------- Goodbye hypernooodl the Priest... You died in The Dungeons of Doom on dungeon level 10 with 40123 points, and 450 pieces of gold, after 2711 moves. You were level 8 with a maximum of 59 hit points when you died.