Possessions: Amulets A - an uncursed amulet of reflection (being worn) (w:20) Weapons a - a blessed +2 bullwhip (weapon in hand) (w:20) Armor B - an uncursed +0 dwarvish cloak (being worn) (w:10) R - an uncursed +0 elven mithril-coat (being worn) (w:150) n - an uncursed +0 pair of water walking boots (being worn) (w:20) Comestibles y - 4 uncursed food rations (w:80) X - an uncursed lichen corpse (w:20) Scrolls q - an uncursed scroll of blank paper (w:5) O - 2 uncursed scrolls of earth (w:10) Q - 2 uncursed scrolls of teleportation (w:10) Potions u - 2 potions of holy water (w:40) z - an uncursed potion of speed (w:20) Rings k - an uncursed ring of conflict (w:3) P - an uncursed ring of invisibility (w:3) Wands l - an uncursed wand of cancellation (0:1) (w:7) G - an uncursed wand of secret door detection (0:12) (w:7) v - an uncursed wand of striking (0:0) (w:7) Tools D - an uncursed blindfold (being worn) (w:2) r - an uncursed lock pick (w:4) Z - an uncursed magic lamp (lit) (w:20) e - an uncursed +0 pick-axe (alternate weapon; not wielded) (w:100) h - an uncursed sack (w:127) j - an uncursed +0 unicorn horn (w:20) Gems g - an uncursed touchstone (w:10) ---------------------------------------------------------------------- Contents of the sack: a cursed ring of hunger an uncursed ring of invisibility an uncursed +1 ring of gain strength an uncursed ring of polymorph an uncursed ring of teleport control an uncursed potion of healing an uncursed potion of gain energy 2 uncursed scrolls of teleportation a blessed scroll of teleportation a cursed scroll of amnesia an uncursed scroll of magic mapping an uncursed wand of light (0:10) 2 uncursed scrolls of blank paper an uncursed scroll of earth an uncursed tripe ration ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You could walk on water. You were fast. You had reflection. You were unlucky. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: 2 giant mimics a tiger a tengu a wraith a leather golem a leprechaun a scorpion a gnome king a rust monster a dog 2 dingos a white unicorn a raven 2 water moccasins 2 water nymphs a mountain nymph an orc shaman a rock mole 3 fog clouds a yellow light a shrieker a violet fungus 6 gnome lords 2 gnomish wizards 2 kobold mummies a red naga hatchling a golden naga hatchling 3 gray oozes 3 elf zombies 3 ghouls a paper golem a baby crocodile 3 giant ants 3 floating eyes 9 dwarves a homunculus a kobold lord 11 hill orcs 3 rothes 2 giant bats a monkey an orc zombie a dwarf zombie a werejackal 6 iguanas 3 killer bees an acid blob a coyote 4 gas spores 3 hobbits 9 manes 2 large kobolds 2 hobgoblins 4 giant rats a cave spider a brown mold a yellow mold 28 gnomes a garter snake 3 gnome zombies 4 geckos 7 jackals 3 foxes a kobold 2 goblins 2 sewer rats 3 grid bugs 3 bats 9 lichens 3 kobold zombies 8 newts 203 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 390 times. You wrote or read 7 times. You drew a magic heptagram 1607 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 1296 (10341 points) Experience: 9 levels (15757 points) Exploration: 8 levels ( 16.33%) (11456 points) Discoveries: 17 items ( 5.72%) ( 7177 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 71 monsters ( 18.59%) (12934 points) Time penalty: 7972 turns (-1994 points) Survival: died (score multiplied by 80%) Total score: 44536 ---------------------------------------------------------------------- Goodbye coppro the Archeologist... You died in The Dungeons of Doom on dungeon level 8 with 44536 points, and 1296 pieces of gold, after 7972 moves. You were level 9 with a maximum of 66 hit points when you died.