Possessions: Amulets e - an uncursed amulet of reflection (being worn) (w:20) Weapons a - the blessed rustproof +1 Excalibur (weapon in hand) (w:40) l - an uncursed +1 lance (w:180) b - an uncursed +0 long sword (alternate weapon; not wielded) (w:40) Armor r - an uncursed +1 dwarvish cloak (being worn) (w:10) E - an uncursed +0 dwarvish iron helm (being worn) (w:40) n - an uncursed +0 elven mithril-coat (being worn) (w:150) m - an uncursed +0 pair of iron shoes (being worn) (w:50) f - an uncursed +0 pair of leather gloves (being worn) (w:10) Comestibles K - an uncursed fortune cookie (w:1) Q - an uncursed tripe ration (w:10) Potions x - an uncursed potion of hallucination (w:20) Rings o - an uncursed ring of free action (on right hand) (w:3) i - an uncursed ring of slow digestion (on left hand) (w:3) Wands D - an uncursed wand of cold (0:6) (w:7) I - an uncursed wand of digging (0:7) (w:7) v - an uncursed wand of digging (0:3) (w:7) S - an uncursed wand of light (0:10) (w:7) j - an uncursed wand of light (0:15) (w:7) L - an uncursed wand of magic missile (0:3) (w:7) g - an uncursed wand of probing (0:4) (w:7) d - an uncursed wand of speed monster (0:6) (w:7) y - an uncursed wand of striking (0:4) (w:7) J - an uncursed wand of teleportation (0:4) (w:7) B - an uncursed wand of teleportation (0:6) (w:7) Tools h - an uncursed bag of holding (w:349) w - an uncursed magic whistle (w:3) H - a cursed sack (w:15) k - an uncursed skeleton key (w:3) Gems c - an uncursed luckstone (w:10) C - an uncursed worthless piece of green glass (w:1) ---------------------------------------------------------------------- Contents of the bag of holding: an uncursed leather drum an uncursed tinning kit (0:73) an uncursed tin of water nymph meat a blessed +0 mummy wrapping an uncursed scroll of teleportation an uncursed scroll of light an uncursed scroll of charging a cursed scroll of enchant weapon a blessed scroll of create monster an uncursed scroll of remove curse 2 uncursed potions of water a blessed scroll of genocide an uncursed ruby an uncursed ring of poison resistance a cursed ring of stealth an uncursed ring of polymorph control a cursed amulet of ESP an uncursed amethyst stone 2 uncursed worthless pieces of yellowish brown glass 4 uncursed diamonds 3 uncursed worthless pieces of violet glass 2 uncursed emeralds 3 uncursed worthless pieces of green glass 2 uncursed worthless pieces of black glass a cursed scroll of food detection an uncursed magic marker (0:94) 2 uncursed topaz stones 2 uncursed worthless pieces of yellow glass 2 uncursed worthless pieces of white glass an uncursed worthless piece of blue glass an uncursed jet stone an uncursed wand of make invisible (0:3) an uncursed wand of make invisible (0:5) a cursed ring of aggravate monster named cursed a cursed -3 ring of adornment named cursed a cursed ring of hunger named cursed 4 uncursed worthless pieces of red glass an uncursed worthless piece of orange glass 9 uncursed tallow candles (0:200) an uncursed brass lantern (0:1038) 3734 gold pieces 2 uncursed scrolls of blank paper a cursed scroll of teleportation an uncursed sprig of wolfsbane 2 uncursed fortune cookies 11 uncursed food rations an uncursed cram ration 13 uncursed carrots ---------------------------------------------------------------------- The sack is empty. ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You could jump. You were riding Shadowfax. You had slower digestion. You were fast. You had reflection. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a ghost 2 giant mimics a large mimic a water elemental a water demon 5 small mimics 2 xans a wood golem a large dog a freezing sphere a flaming sphere a shocking sphere an ochre jelly a pit viper a leather golem a chameleon a giant beetle 3 quivering blobs 3 winter wolf cubs 3 leprechauns an iron piercer a giant spider 2 black lights a vampire bat a gnome king a dwarf mummy a brown pudding 2 owlbears a dog 2 dingos 2 jaguars a dwarf lord 2 blue jellies 3 dust vortices a plains centaur a snake 2 apes 5 human zombies 3 rope golems a Woodland-elf 3 soldier ants a fire ant 2 imps a quasit 2 wood nymphs 4 water nymphs a mountain nymph 10 Mordor orcs 2 rock piercers a rock mole 4 ponies a fog cloud a shrieker 2 violet fungi 14 gnome lords 7 gnomish wizards a red naga hatchling 2 golden naga hatchlings a guardian naga hatchling 4 elf zombies 3 ghouls a straw golem a paper golem 3 baby crocodiles 4 giant ants 2 little dogs 4 floating eyes a kitten 17 dwarves 2 homunculi 2 kobold lords 4 kobold shamans 10 hill orcs 4 rothes 2 rabid rats a centipede 2 giant bats 2 monkeys 3 dwarf zombies a werejackal 6 iguanas 15 killer bees 4 acid blobs 10 coyotes 3 gas spores 5 hobbits 8 manes a hobgoblin 3 giant rats 6 cave spiders a brown mold 2 yellow molds 2 green molds a red mold 62 gnomes 16 garter snakes 4 geckos 5 jackals 3 foxes 3 goblins 8 sewer rats 6 grid bugs 3 bats 8 lichens a kobold zombie 3 newts 388 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 501 times. You wrote or read 13 times. You drew a magic heptagram 398 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 3928 (11940 points) Experience: 10 levels (16713 points) Exploration: 12 levels ( 24.49%) (14361 points) Discoveries: 23 items ( 9.39%) ( 9192 points) Valuables value: (no points given unless you survive) Artifact value: 4000 (11966 points) Variety of kills: 106 monsters ( 27.75%) (15803 points) Time penalty: 13595 turns (-2765 points) Survival: died (score multiplied by 80%) Total score: 61768 ---------------------------------------------------------------------- Fare thee well Mandevil the Knight... You died in The Dungeons of Doom on dungeon level 11 with 61768 points, and 3928 pieces of gold, after 13595 moves. You were level 10 with a maximum of 59 hit points when you died.