Possessions: Weapons a - a blessed -3 scalpel (weapon in hand) (w:5) Armor w - an uncursed +0 dwarvish cloak (w:10) O - a blessed +0 elven mithril-coat (w:150) u - an uncursed +0 pair of iron shoes (w:50) Y - an uncursed +0 pair of jumping boots (being worn) (w:20) Comestibles n - 5 uncursed apples (w:10) m - 2 uncursed eggs (w:2) t - an uncursed food ration (w:20) Rings r - an uncursed ring of free action (w:3) D - a cursed -1 ring of increase accuracy (w:3) Wands C - an uncursed wand of light (0:11) (w:7) X - an uncursed wand of lightning (0:5) (w:7) M - an uncursed wand of opening (0:6) (w:7) q - an uncursed wand of sleep (0:2) (w:7) g - an uncursed wand of sleep (0:5) (w:7) Tools T - an uncursed blindfold (w:2) v - an uncursed brass lantern (0:0) (w:30) N - an uncursed bugle (w:10) k - an uncursed credit card (w:1) l - an uncursed leash (w:12) L - an uncursed leather drum (w:25) A - an uncursed pair of lenses (being worn) (w:3) p - an uncursed +0 pick-axe (w:100) b - an uncursed sack (w:205) s - an uncursed stethoscope (w:4) ---------------------------------------------------------------------- Contents of the sack: a cursed potion of fruit juice a potion of holy water an uncursed scroll of food detection 2 cursed scrolls of earth a cursed potion of restore ability an uncursed potion of paralysis an uncursed potion of extra healing an uncursed potion of gain ability an uncursed scroll of teleportation a cursed scroll of magic mapping an uncursed scroll of identify 2 uncursed potions of hallucination ---------------------------------------------------------------------- Final attributes: You were fervently aligned. You were poison resistant. You were blinded. You had infravision. You could jump. You were protected. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a large dog a giant spider a pony 2 shriekers 2 gnome lords a gray ooze 4 elf zombies 13 dwarves a homunculus 2 kobold lords 2 rothes a giant bat an orc zombie a dwarf zombie a wererat a werejackal an iguana 2 acid blobs 4 hobbits 2 manes 2 large kobolds 2 hobgoblins 5 giant rats 3 cave spiders 2 brown molds a yellow mold 2 green molds 17 gnomes 3 gnome zombies 4 geckos 8 jackals 2 foxes 2 kobolds 3 goblins 11 sewer rats 15 grid bugs 3 bats 4 lichens 3 kobold zombies 5 newts 141 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You wrote or read 2 times. You drew a magic heptagram 1872 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 0 ( 0 points) Experience: 1 level ( 0 points) Exploration: 8 levels ( 15.38%) (11114 points) Discoveries: 10 items ( 3.44%) ( 5561 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 40 monsters ( 10.47%) ( 9708 points) Time penalty: 8051 turns (-2009 points) Survival: died (score multiplied by 80%) Total score: 19499 ---------------------------------------------------------------------- Goodbye Khor the Healer... You died in The Gnomish Mines on dungeon level 8 with 19499 points, and 475 pieces of gold, after 8051 moves. You were level 1 with a maximum of 33 hit points when you died.