Possessions: Amulets J - an uncursed amulet of reflection (being worn) (w:20) L - an uncursed amulet of unchanging (w:20) Weapons a - an uncursed -3 scalpel (weapon in hand) (w:5) Armor E - an uncursed +0 dwarvish cloak (being worn) (w:10) D - an uncursed +0 orcish helm (being worn) (w:30) B - an uncursed +0 pair of iron shoes (being worn) (w:50) b - an uncursed +1 pair of leather gloves (being worn) (w:10) Comestibles k - 4 uncursed apples (w:8) C - an uncursed cram ration (w:15) u - 4 uncursed food rations (w:80) x - an uncursed slime mold (w:5) f - 2 uncursed sprigs of wolfsbane (w:2) o - an uncursed tripe ration (w:10) Scrolls M - an uncursed scroll of confuse monster (w:5) A - an uncursed scroll of create monster (w:5) Q - 2 uncursed scrolls of earth (w:10) v - an uncursed scroll of enchant armor (w:5) n - a cursed scroll of enchant weapon (w:5) m - an uncursed scroll of remove curse (w:5) Spellbooks i - a blessed spellbook of extra healing (w:50) h - a blessed spellbook of healing (w:50) j - a blessed spellbook of stone to flesh (w:50) Potions w - an uncursed potion of extra healing (w:20) K - a blessed potion of paralysis (w:20) Rings t - a cursed -2 ring of adornment (w:3) c - a blessed +1 ring of gain constitution (w:3) R - a cursed ring of polymorph (w:3) z - an uncursed ring of teleport control (w:3) Wands G - an uncursed wand of digging (0:7) (w:7) l - an uncursed wand of lightning (0:7) (w:7) F - an uncursed wand of magic missile (0:7) (w:7) N - an uncursed wand of sleep (0:4) (w:7) g - an uncursed wand of sleep (0:8) (w:7) r - an uncursed wand of speed monster (0:1) (w:7) Tools I - an uncursed drum of earthquake (0:8) (w:25) p - an uncursed +0 pick-axe (w:100) s - an uncursed stethoscope named CA:2 (w:4) ---------------------------------------------------------------------- Final attributes: You were devoutly aligned. You were poison resistant. You had infravision. You were protected. You were fast. You had reflection. You survived. ---------------------------------------------------------------------- Vanquished creatures: 2 giant mimics a leprechaun a dwarf lord a bugbear a fog cloud a shrieker a gnome lord a golden naga hatchling a straw golem a little dog a kitten 4 dwarves 3 homunculi a giant bat 4 monkeys an orc zombie a dwarf zombie a wererat 4 iguanas 7 acid blobs 9 coyotes a gas spore 3 hobbits 2 manes 4 large kobolds 2 hobgoblins 5 giant rats 2 cave spiders a brown mold 5 yellow molds 2 green molds a red mold 9 gnomes 3 gnome zombies 10 geckos 6 jackals a fox 3 kobolds 7 goblins 7 sewer rats 9 grid bugs 3 bats 9 lichens 3 kobold zombies 10 newts 155 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You wrote or read 1 time. You drew a magic heptagram 1462 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 0 ( 0 points) Experience: 3 levels ( 7878 points) Exploration: 8 levels ( 15.69%) (11225 points) Discoveries: 7 items ( 2.41%) ( 4653 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 45 monsters ( 11.78%) (10297 points) Time penalty: 6637 turns (-1730 points) Survival: quit (score multiplied by 90%) Total score: 29090 ---------------------------------------------------------------------- Goodbye Khor the Healer... You quit in The Dungeons of Doom on dungeon level 2 with 29090 points, and 1075 pieces of gold, after 6637 moves. You were level 3 with a maximum of 42 hit points when you quit.