Possessions: Weapons a - a blessed +1 quarterstaff (weapon in hands) (w:40) Armor K - an uncursed +0 pair of gauntlets of power (being worn) (w:10) P - an uncursed +0 pair of leather gloves (w:10) Comestibles q - 3 uncursed food rations (w:60) C - an uncursed fortune cookie (w:1) Scrolls A - an uncursed scroll of amnesia (w:5) H - an uncursed scroll of confuse monster (w:5) v - a blessed scroll of confuse monster (w:5) t - an uncursed scroll of destroy armor (w:5) x - an uncursed scroll of enchant armor (w:5) O - a blessed scroll of enchant weapon (w:5) k - a blessed scroll of identify (w:5) i - 2 uncursed scrolls of identify (w:10) w - a cursed scroll of light (w:5) j - an uncursed scroll of light (w:5) B - an uncursed scroll of stinking cloud (w:5) G - an uncursed scroll of taming (w:5) u - a blessed scroll of taming (w:5) L - an uncursed scroll of teleportation (w:5) Spellbooks l - a blessed spellbook of force bolt (w:50) m - an uncursed spellbook of identify (w:50) N - an uncursed spellbook of jumping (w:50) Potions E - 3 uncursed potions of blindness (w:60) D - a blessed potion of blindness (w:20) f - an uncursed potion of booze (w:20) y - a blessed potion of confusion (w:20) I - an uncursed potion of extra healing (w:20) F - an uncursed potion of gain ability (w:20) h - 2 uncursed potions of healing (w:40) r - an uncursed potion of monster detection (w:20) g - an uncursed potion of object detection (w:20) z - 2 uncursed potions of water (w:40) Rings e - an uncursed +1 ring of increase accuracy (on left hand) (w:3) Q - an uncursed ring of poison resistance (w:3) d - an uncursed +1 ring of protection (on right hand) (w:3) Wands c - an uncursed wand of magic missile (0:7) (w:7) M - an uncursed wand of make invisible (0:7) (w:7) J - an uncursed wand of secret door detection (0:15) (w:7) Tools o - an uncursed bugle (w:10) n - an uncursed magic marker (0:62) (w:2) p - an uncursed magic whistle (w:3) ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were sleep resistant. You had infravision. You had a +1 bonus to hit. You were protected. You were lucky. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a wolf 2 winter wolf cubs a leprechaun 2 brown puddings a plains centaur a rock mole a yellow light a kobold mummy a guardian naga hatchling an elf zombie a ghoul a dwarf a homunculus 2 giant bats a werejackal an iguana a coyote 2 manes 2 cave spiders a green mold a gnome 2 garter snakes a gecko a jackal a goblin 2 grid bugs 4 bats a lichen 3 newts 41 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 47 times. You wrote or read 1 time. You drew a magic heptagram 132 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You had human-controlled allies. ---------------------------------------------------------------------- Score breakdown: Gold: 222 ( 7801 points) Experience: 7 levels (13646 points) Exploration: 8 levels ( 16.00%) (11339 points) Discoveries: 19 items ( 6.88%) ( 7871 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 29 monsters ( 7.59%) ( 8266 points) Time penalty: 3129 turns ( -645 points) Survival: died (score multiplied by 80%) Total score: 38622 ---------------------------------------------------------------------- Goodbye Ingavar the Wizard... You died in The Gnomish Mines on dungeon level 7 with 38622 points, and 222 pieces of gold, after 3129 moves. You were level 7 with a maximum of 55 hit points when you died.