Possessions: Weapons T - 2 uncursed +0 daggers (w:20) D - an uncursed thoroughly corroded +0 dagger named gg (w:10) y - an uncursed +0 elven dagger (w:10) a - a blessed +1 quarterstaff (weapon in hands) (w:40) Armor H - an uncursed +0 cloak of magic resistance (w:10) x - an uncursed -1 leather armor (being worn) (w:150) s - a blessed +0 pair of gauntlets of dexterity (being worn) (w:10) Comestibles G - an uncursed food ration (w:20) Scrolls q - a blessed scroll of blank paper (w:5) g - an uncursed scroll of create monster (w:5) j - an uncursed scroll of enchant weapon (w:5) p - an uncursed scroll of genocide (w:5) L - a cursed scroll of identify (w:5) b - an uncursed scroll of light (w:5) r - an uncursed scroll of magic mapping (w:5) i - an uncursed scroll of teleportation (w:5) Potions B - an uncursed potion of acid (w:20) K - a blessed potion of gain level (w:20) f - a potion of holy water (w:20) Rings F - a cursed -1 ring of adornment (w:3) S - a cursed ring of polymorph (w:3) e - an uncursed ring of polymorph (w:3) d - an uncursed ring of sustain ability (w:3) Wands c - an uncursed wand of light (0:11) (w:7) C - a blessed wand of polymorph (0:4) (w:7) o - an uncursed wand of striking (0:2) (w:7) O - an uncursed wand of undead turning (0:5) (w:7) Tools I - an uncursed bell (w:30) m - an uncursed frost horn (0:3) (w:18) z - an uncursed lock pick (w:4) u - an uncursed +0 pick-axe (w:100) k - an uncursed skeleton key (w:3) Y - 2 uncursed tallow candles (0:200) (w:8) X - 2 uncursed partly used tallow candles (0:48) (w:4) W - an uncursed tin whistle (w:3) l - an uncursed tin whistle (w:3) t - an uncursed towel (w:2) n - an uncursed wooden harp (w:30) Gems A - 2 uncursed chrysoberyl stones (w:2) v - an uncursed ruby (w:1) h - 3 uncursed worthless pieces of black glass (w:3) V - an uncursed worthless piece of blue glass (w:1) w - 2 uncursed worthless pieces of green glass (w:2) U - 2 uncursed worthless pieces of violet glass (w:2) Z - an uncursed worthless piece of yellowish brown glass (w:1) ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were shock resistant. You had infravision. You aggravated monsters. Anhur was angry with you. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: 4 black puddings a giant beetle 3 wolves a leprechaun a werewolf 2 wood nymphs 3 water nymphs 3 Uruk-hai 2 rock moles 2 fog clouds 3 yellow lights 2 shriekers 2 gnome lords 2 gnomish wizards a kobold mummy a gray ooze a giant ant a kitten 5 dwarves a rothe 2 rabid rats 5 giant bats a monkey a werejackal 6 killer bees an acid blob 2 gas spores a hobbit 4 manes a hobgoblin 2 giant rats 4 cave spiders a yellow mold 13 gnomes a gnome zombie 2 geckos 11 jackals a fox 2 kobolds 2 goblins 4 sewer rats 8 grid bugs 3 lichens a kobold zombie a newt 121 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 141 times. You wrote or read 9 times. You drew a magic heptagram 259 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 865 ( 9758 points) Experience: 9 levels (15757 points) Exploration: 6 levels ( 12.50%) ( 9785 points) Discoveries: 7 items ( 2.55%) ( 4786 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 45 monsters ( 11.78%) (10297 points) Time penalty: 5248 turns (-1391 points) Survival: died (score multiplied by 80%) Total score: 39193 ---------------------------------------------------------------------- Goodbye Glycan the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 39193 points, and 865 pieces of gold, after 5248 moves. You were level 9 with a maximum of 58 hit points when you died.