Possessions: Amulets F - an uncursed amulet of life saving (w:20) Weapons y - a blessed +1 dagger (w:10) m - the cursed rustproof +2 Magicbane (weapon in hand) (w:10) a - a blessed +1 quarterstaff (w:40) Armor b - an uncursed +0 cloak of magic resistance (being worn) (w:10) i - an uncursed +0 pair of elven boots (w:15) Comestibles u - 2 uncursed bananas (w:4) O - an uncursed cram ration (w:15) s - an uncursed fortune cookie (w:1) r - 3 uncursed slime molds (w:15) J - an uncursed tripe ration (w:10) Scrolls Q - 3 cursed scrolls of create monster (w:15) q - a blessed scroll of food detection (w:5) W - an uncursed scroll of identify (w:5) k - 2 uncursed scrolls of identify (w:10) X - a cursed scroll of light (w:5) w - a cursed scroll of magic mapping (w:5) v - a blessed scroll of remove curse (w:5) o - an uncursed scroll of remove curse (w:5) U - 2 cursed scrolls of teleportation (w:10) j - an uncursed scroll of teleportation (w:5) Spellbooks Z - an uncursed spellbook of detect unseen (w:50) l - a blessed spellbook of force bolt (w:50) Potions f - an uncursed potion of blindness (w:20) V - a cursed potion of full healing (w:20) g - 2 uncursed potions of gain energy (w:40) h - an uncursed potion of gain level (w:20) A - an uncursed potion of hallucination (w:20) G - an uncursed potion of object detection (w:20) T - an uncursed potion of restore ability (w:20) Rings Y - a cursed ring of free action (w:3) R - a cursed +3 ring of increase accuracy (w:3) N - a cursed ring of invisibility (w:3) d - an uncursed ring of polymorph control (on right hand) (w:3) S - a cursed ring of regeneration (w:3) x - an uncursed ring of stealth (w:3) e - an uncursed ring of sustain ability (w:3) Wands K - a cursed wand of lightning (0:1) (w:7) L - a cursed wand of magic missile (0:0) (w:7) C - an uncursed wand of magic missile (0:4) (w:7) P - a cursed wand of make invisible (0:2) (w:7) M - a cursed wand of speed monster (0:5) (w:7) c - an uncursed wand of speed monster (0:3) (w:7) Tools t - an uncursed bag of tricks (0:1) (w:15) D - an uncursed bugle (w:10) E - an uncursed mirror (w:13) p - an uncursed tin whistle (w:3) n - an uncursed wooden harp (w:30) Gems I - an uncursed worthless piece of black glass (w:1) z - 2 uncursed worthless pieces of green glass (w:2) B - 2 uncursed worthless pieces of red glass (w:2) H - 3 uncursed worthless pieces of violet glass (w:3) ---------------------------------------------------------------------- Final attributes: You were devoutly aligned. You were sleep resistant. You were magic-protected. You were blinded. You were telepathic. You had infravision. You had polymorph control. You were fast. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a ghost a large mimic a small mimic a wolf a raven a snake a Woodland-elf a wood nymph a gnome lord 4 giant ants 2 floating eyes 2 dwarves a giant bat an iguana 4 gas spores a hobbit a hobgoblin a giant rat a yellow mold 9 gnomes a gecko 9 jackals a fox 2 goblins 3 grid bugs 3 lichens 3 newts 58 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 43 times. You wrote or read 2 times. You drew a magic heptagram 18 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 1445 (10498 points) Experience: 7 levels (13646 points) Exploration: 5 levels ( 9.62%) ( 8402 points) Discoveries: 3 items ( 1.09%) ( 3133 points) Valuables value: (no points given unless you survive) Artifact value: 3500 (11774 points) Variety of kills: 27 monsters ( 7.07%) ( 7976 points) Time penalty: 1964 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 44343 ---------------------------------------------------------------------- Goodbye Glycan the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 44343 points, and 1445 pieces of gold, after 1964 moves. You were level 7 with a maximum of 40 hit points when you died.