Possessions: Weapons N - 10 uncursed +0 daggers (w:100) H - a blessed +1 dagger (w:10) E - a cursed +0 dagger (w:10) r - an uncursed +0 elven dagger (w:10) a - a blessed +1 quarterstaff (weapon in hands) (w:40) Armor n - a blessed +1 cloak of magic resistance (being worn) (w:10) x - an uncursed +0 studded leather armor (being worn) (w:200) Comestibles V - an uncursed cram ration (w:15) A - an uncursed food ration (w:20) m - an uncursed food ration (w:20) U - an uncursed slime mold (w:5) Scrolls y - an uncursed scroll of identify (w:5) Q - an uncursed scroll of magic mapping (w:5) i - 2 uncursed scrolls of remove curse (w:10) F - an uncursed scroll of scare monster (w:5) R - an uncursed scroll of stinking cloud (w:5) Spellbooks p - an uncursed spellbook of slow monster (w:50) Potions g - an uncursed potion of fruit juice (w:20) C - an uncursed potion of invisibility (w:20) s - 2 uncursed potions of levitation (w:40) S - a blessed potion of paralysis (w:20) h - an uncursed potion of water (w:20) Rings l - a cursed ring of aggravate monster (w:3) Z - an uncursed ring of conflict (w:3) e - an uncursed ring of free action (on left hand) (w:3) d - a blessed +2 ring of increase damage (on right hand) (w:3) j - an uncursed ring of poison resistance (w:3) Wands Y - an uncursed wand of magic missile (0:2) (w:7) z - an uncursed wand of sleep (0:8) (w:7) c - an uncursed wand of teleportation (0:4) (w:7) Tools v - an uncursed bell (w:30) w - an uncursed magic whistle (w:3) b - an uncursed sack (w:15) B - an uncursed skeleton key (w:3) M - 2 uncursed tallow candles (0:200) (w:26) D - an uncursed tin opener (w:4) I - an uncursed tin whistle (w:3) q - an uncursed towel (w:2) u - 4 uncursed partly used wax candles (0:254) (w:30) Gems J - 2 uncursed garnet stones (w:2) o - an uncursed jet stone (w:1) O - an uncursed topaz stone (w:1) L - 2 uncursed worthless pieces of blue glass (w:2) K - 3 uncursed worthless pieces of green glass (w:3) X - an uncursed worthless piece of red glass (w:1) T - 2 uncursed worthless pieces of violet glass (w:2) t - an uncursed worthless piece of yellow glass (w:1) P - an uncursed worthless piece of yellowish brown glass (w:1) ---------------------------------------------------------------------- The sack is empty. ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were magic-protected. You were telepathic. You had infravision. You had a +2 damage bonus. You had free action. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: 8 black puddings a tengu a giant beetle 3 leprechauns 2 imps a water nymph 4 gnome lords 2 gnomish wizards 2 floating eyes 9 dwarves a homunculus 5 hill orcs an iguana 2 acid blobs a coyote a gas spore 3 hobbits a hobgoblin a giant rat a yellow mold 2 red molds 30 gnomes 5 garter snakes a gnome zombie 5 geckos 13 jackals 2 foxes a kobold 13 grid bugs 3 lichens 2 kobold zombies 14 newts 141 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 115 times. You wrote or read 5 times. You drew a magic heptagram 163 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 0 ( 0 points) Experience: 9 levels (15757 points) Exploration: 7 levels ( 13.73%) (10392 points) Discoveries: 8 items ( 2.90%) ( 5108 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 32 monsters ( 8.38%) ( 8683 points) Time penalty: 5921 turns (-1565 points) Survival: died (score multiplied by 80%) Total score: 30700 ---------------------------------------------------------------------- Goodbye Glycan the Wizard... You died in The Gnomish Mines on dungeon level 7 with 30700 points, and 0 pieces of gold, after 5921 moves. You were level 9 with a maximum of 63 hit points when you died.