Possessions: Amulets J - an uncursed amulet of ESP (w:20) C - an uncursed amulet of reflection (being worn) (w:20) d - an uncursed amulet versus poison (w:20) b - an uncursed amulet versus poison (w:20) Weapons w - a cursed +0 dagger (w:10) u - an uncursed +0 elven dagger (alternate weapon; not wielded) (w:10) a - the blessed rustproof +1 Excalibur (weapon in hand) (w:40) Armor h - an uncursed very burnt +0 cloak of protection (being worn) (w:10) B - a blessed greased +2 gray dragon scale mail (being worn) (w:40) K - an uncursed thoroughly rusty +0 orcish helm (being worn) (w:30) F - a blessed greased rustproof +2 pair of gauntlets of power (being worn) (w:10) Y - an uncursed +0 pair of water walking boots (being worn) (w:20) c - an uncursed +3 small shield (being worn) (w:30) Comestibles q - 3 uncursed C-rations (w:30) D - 8 uncursed food rations (w:160) l - 2 uncursed lembas wafers (w:10) Scrolls f - a cursed scroll of teleportation (w:5) Rings Q - an uncursed ring of free action (on right hand) (w:3) r - a blessed +1 ring of increase accuracy (w:3) T - an uncursed +2 ring of increase damage (on left hand) (w:3) e - an uncursed ring of teleport control (w:3) G - an uncursed ring of warning (w:3) Wands A - an uncursed wand of death (0:1) (w:7) H - an uncursed wand of fire (0:4) (w:7) s - an uncursed wand of magic missile (0:0) (w:7) Tools o - an uncursed bugle (w:10) p - an uncursed +0 pick-axe (w:100) P - an uncursed sack (w:181) g - a cursed skeleton key (w:3) U - an uncursed stethoscope (w:4) L - an uncursed towel (w:2) Gems t - an uncursed luckstone named LUCKSTONE :D (w:10) ---------------------------------------------------------------------- Contents of the sack: an uncursed wand of cold (0:5) an uncursed wand of cold (0:3) 5725 gold pieces an uncursed wax candle (0:400) 6 uncursed tallow candles (0:200) an uncursed wand of striking (0:7) an uncursed wand of enlightenment (0:11) an uncursed wand of create monster (0:12) a blessed potion of gain level 2 uncursed potions of water ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were shock resistant. You were level-drain resistant. You were magic-protected. You were telepathic. You had automatic searching. You had infravision. You were invisible. You were stealthy. You could walk on water. You had a +2 damage bonus. You were protected. You were fast. You had reflection. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: Juiblex Medusa a blue dragon a minotaur a baluchitherium a demilich a stone golem a Nazgul a sandestin a titanothere 3 disenchanters a vampire lord 2 captains 2 liches 3 nurses a frost giant 2 vampires 11 ghosts a lieutenant a healer a wizard 2 giant mimics 2 ogre kings a rock troll an Elvenking a hezrou 5 bone devils a large mimic 2 wumpuses a long worm 5 stalkers an air elemental 3 earth elementals a water elemental 3 hill giants 4 xorns a giant zombie a warg 4 small mimics a glass piercer 2 warhorses 4 xans 2 ettin mummies 3 ogre lords a quantum mechanic 4 trolls a wood golem 4 sharks an electric eel a gelatinous cube a pyrolisk a freezing sphere 3 flaming spheres 2 shocking spheres a large cat 3 tigers a gargoyle a tengu 3 ochre jellies a leocrotta a mountain centaur an elf mummy 3 human mummies a pit viper a python 8 wraiths a carnivorous ape 2 ettin zombies a Grey-elf 18 soldiers an incubus 3 chameleons a crocodile 2 giant beetles a quivering blob a cockatrice 2 wolves 6 winter wolf cubs a panther 2 gremlins a spotted jelly 6 leprechauns an orc-captain a mumak 2 giant spiders 2 scorpions a horse an ice vortex 2 black lights a vampire bat 2 forest centaurs a gnome king an orc mummy a dwarf mummy 3 ogres 5 rust monsters an owlbear a gold golem 2 werewolves 4 Green-elves 2 piranhas 3 giant eels 3 lizards 2 dogs 2 dingos a housecat a jaguar a dwarf lord 2 dust vortices 2 ravens 5 plains centaurs 2 gnome mummies 5 snakes 3 water moccasins an ape 2 human zombies a rope golem a Woodland-elf a soldier ant 5 fire ants 7 bugbears 2 imps a quasit 2 wood nymphs 5 water nymphs a mountain nymph 15 Mordor orcs an Uruk-hai 6 orc shamans 3 rock piercers 2 rock moles 5 ponies 3 fog clouds 2 yellow lights 2 shriekers 4 violet fungi 6 gnome lords 5 kobold mummies a red naga hatchling 2 black naga hatchlings 2 golden naga hatchlings 2 gray oozes 3 elf zombies 5 ghouls 2 straw golems a paper golem 3 baby crocodiles 3 giant ants a little dog 6 floating eyes a kitten 3 dwarves 4 homunculi 2 kobold lords 2 kobold shamans 2 hill orcs 7 rothes 3 rabid rats a centipede a giant bat 3 monkeys 6 orc zombies 2 dwarf zombies 5 wererats a werejackal 5 iguanas 7 killer bees 2 acid blobs a coyote a gas spore 2 hobbits 4 manes 3 large kobolds 11 hobgoblins a giant rat 9 cave spiders 2 brown molds 5 yellow molds a green mold 2 red molds 5 gnomes 5 garter snakes 3 gnome zombies 6 geckos 14 jackals 2 kobolds 3 goblins 8 sewer rats 5 grid bugs 8 bats 9 lichens a kobold zombie 6 newts 536 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 946 times. You wrote or read 40 times. You drew a magic heptagram 558 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 3 wishes. You did not wish for any artifacts. ---------------------------------------------------------------------- Score breakdown: Gold: 9255 (13176 points) Experience: 13 levels (19298 points) Exploration: 31 levels ( 62.00%) (23474 points) Discoveries: 51 items ( 20.82%) (13687 points) Valuables value: (no points given unless you survive) Artifact value: 4000 (11966 points) Variety of kills: 193 monsters ( 50.52%) (21324 points) Time penalty: 17357 turns (-3117 points) Survival: died (score multiplied by 80%) Total score: 79846 ---------------------------------------------------------------------- Farvel Aridelle the Valkyrie... You were poisoned in Gehennom on dungeon level 30 with 79846 points, and 9255 pieces of gold, after 17357 moves. You were level 13 with a maximum of 105 hit points when you were poisoned.