Possessions: Weapons j - 11 blessed +2 elven arrows (in quiver) (w:11) d - an uncursed +0 elven arrow (w:1) b - an uncursed +1 elven bow (alternate weapon; not wielded) (w:30) V - an uncursed +0 silver dagger (w:12) N - the uncursed fireproof +0 Sting (w:10) Armor U - an uncursed +0 cloak of magic resistance (being worn) (w:10) X - an uncursed +0 dwarvish iron helm (being worn) (w:40) v - an uncursed +0 dwarvish mithril-coat (being worn) (w:150) x - an uncursed +0 pair of iron shoes (being worn) (w:50) Comestibles t - 3 uncursed food rations (w:60) Y - 2 uncursed fortune cookies (w:2) f - 4 uncursed lembas wafers (w:20) l - an uncursed lizard corpse (w:10) r - an uncursed Uruk-hai corpse (w:1300) Scrolls K - an uncursed scroll of amnesia (w:5) H - 2 cursed scrolls of earth (w:10) a - an uncursed scroll of earth (w:5) g - an uncursed scroll of food detection (w:5) M - a cursed scroll of identify (w:5) G - an uncursed scroll of identify (w:5) B - an uncursed scroll of light (w:5) I - an uncursed scroll of remove curse (w:5) L - a cursed scroll of teleportation (w:5) Potions p - 2 potions of holy water (w:40) S - an uncursed potion of invisibility (w:20) F - an uncursed potion of object detection (w:20) u - a potion of unholy water (w:20) Q - 2 uncursed potions of water (w:40) Rings C - an uncursed ring of stealth (w:3) Z - an uncursed ring of teleportation (w:3) Wands T - a cursed wand of magic missile (0:3) (w:7) D - an uncursed wand of magic missile (0:4) (w:7) R - an uncursed wand of polymorph (0:7) (w:7) J - a cursed wand of probing (0:2) (w:7) h - an uncursed wand of slow monster (0:5) (w:7) E - a cursed wand of speed monster (0:1) (w:7) i - an uncursed wand of striking (0:5) (w:7) Tools W - a cursed brass lantern (0:1152) (w:30) y - an uncursed brass lantern (0:1408) (w:30) w - an uncursed magic whistle (w:3) m - an uncursed mirror (w:13) z - an uncursed +0 pick-axe (weapon in hand) (w:100) k - an uncursed skeleton key (w:3) q - 3 uncursed partly used tallow candles (0:5) (w:14) Gems A - 2 uncursed jasper stones (w:2) n - 3 uncursed worthless pieces of orange glass (w:3) s - an uncursed worthless piece of red glass (w:1) o - an uncursed worthless piece of violet glass (w:1) e - 2 uncursed worthless pieces of yellowish brown glass (w:2) ---------------------------------------------------------------------- Final attributes: You had no lives. You were piously aligned. You were sleep resistant. You were magic-protected. You had automatic searching. You had infravision. You were stealthy. You could teleport. You were fast. You were unlucky. You survived after being killed 4 times. ---------------------------------------------------------------------- Vanquished creatures: a ghost a small mimic a tengu 2 ettin zombies a chameleon a giant beetle a cockatrice 7 wolves a spotted jelly 3 leprechauns an iron piercer a giant spider a horse a gnome king a lizard a chickatrice 2 dogs a dingo 2 blue jellies a dust vortex 2 plains centaurs 3 water moccasins 3 human zombies 3 soldier ants an imp a wood nymph 2 water nymphs 2 mountain nymphs 4 Mordor orcs 4 Uruk-hai 3 rock piercers 2 rock moles a fog cloud a yellow light a violet fungus 3 gnome lords a gnomish wizard 2 kobold mummies 2 baby crocodiles a giant ant 2 little dogs a floating eye a kitten 2 dwarves a kobold lord 2 kobold shamans 3 hill orcs 3 rothes 2 rabid rats 4 centipedes 2 monkeys an orc zombie 2 dwarf zombies 3 werejackals 4 iguanas 3 killer bees an acid blob 4 hobbits a hobgoblin 2 giant rats 2 cave spiders a brown mold 2 yellow molds a green mold 5 gnomes 7 geckos 8 jackals a fox a goblin a grid bug a bat 9 lichens a kobold zombie 8 newts 165 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You were following the path of Heaven or Hell. You used a wielded weapon 2 times. You wrote or read 4 times. You drew a magic heptagram 1271 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 1498 (10550 points) Experience: 10 levels (16713 points) Exploration: 7 levels ( 15.22%) (10954 points) Discoveries: 7 items ( 2.43%) ( 4677 points) Valuables value: (no points given unless you survive) Artifact value: 800 ( 9646 points) Variety of kills: 74 monsters ( 19.37%) (13204 points) Time penalty: 7942 turns (-1989 points) Survival: died (score multiplied by 80%) Total score: 51004 ---------------------------------------------------------------------- Goodbye Apic the Ranger... You died in The Dungeons of Doom on dungeon level 6 with 51004 points, and 1498 pieces of gold, after 7942 moves. You were level 10 with a maximum of 1 hit point when you died.